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  1. #1
    Community Manager SEF Mango's Avatar
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    Charred Cowl of the Damned

    I wanted to request that Charred Cowl of the Damned be changed to:

    5 cost
    5 durability

    This item is a great tool and can be devastating even with where it is priced currently. However, I do like the idea of it having the capability to come down one turn faster and make a quicker impact on the game. Sometimes, ramping up resources for a Mage can be tough. I know undead is already strong but I like the idea of it being used more than just with hunters. Gravebone has shown to be no doormat any longer. I just like the idea of propping up more heroes a little more to really push them into the meta.

    Maybe I’m way off base here.

    Thoughts?
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  2. #2
    Senior Member Veles's Avatar
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    Quote Originally Posted by InsanoMango View Post
    I wanted to request that Charred Cowl of the Damned be changed to:

    5 cost
    5 durability

    This item is a great tool and can be devastating even with where it is priced currently. However, I do like the idea of it having the capability to come down one turn faster and make a quicker impact on the game. Sometimes, ramping up resources for a Mage can be tough. I know undead is already strong but I like the idea of it being used more than just with hunters. Gravebone has shown to be no doormat any longer. I just like the idea of propping up more heroes a little more to really push them into the meta.

    Maybe I’m way off base here.

    Thoughts?
    While I love the idea of buffing my undead Logan, I think at 5cc it would be too strong with GB. T4 Cultist, T5 Summon Horror/Dakrath/any future new undead fatty from GY and play this. Now opponent needs to kill them twice on t5 which I think is too soon. Other possibility is to go aggro, t2, t3, t4 ally and kinda lock the board on T5.
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  3. #3
    Community Manager SEF Mango's Avatar
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    Quote Originally Posted by Veles View Post
    While I love the idea of buffing my undead Logan, I think at 5cc it would be too strong with GB. T4 Cultist, T5 Summon Horror/Dakrath/any future new undead fatty from GY and play this. Now opponent needs to kill them twice on t5 which I think is too soon. Other possibility is to go aggro, t2, t3, t4 ally and kinda lock the board on T5.
    That is still counting on you have 3 cards to pull off something like this. That is why I do not see it as an issue.

    The rush style is something I saw as more of a probability. However, I just want to see more heroes in play more often. I don’t think this would push others out as so many have access to strong item removal like Rogues, Warriors and even hunter with Weevil Tipped Crossbow

    As always, I am for changes to shake things up. If it ends up being too strong, change it back. Should be simple enough.
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