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Thread: Sacred Martyr

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    Lead Developer / Designer Gondorian's Avatar
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    Sacred Martyr



    Sacred Martyr - 1cc Priest Attachment
    Attach to target friendly ally. When that ally is dealt damage on an opposing player's turn, your hero heals an equal amount.

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    DP Visionary tman507's Avatar
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    Neat little card. I especially like Jericho there in the artwork.
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    DP Visionary SET Colosal's Avatar
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    Tiny priests are coming XD

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    Senior Member egatemi's Avatar
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    So when you put it on e.g. viska and your opponent kills it your hero heals 6 hp? It also work with cards like mind control ? Guess that's awesome
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    Community Manager SEF Mango's Avatar
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    Quote Originally Posted by egatemi View Post
    So when you put it on e.g. viska and your opponent kills it your hero heals 6 hp? It also work with cards like mind control ? Guess that's awesome
    That would be my understanding. Seeing as in order for something to die, it has to be dealt lethal damage. So, Mind Control should be a wasted card in that instance unless you deal lethal damage with the ally.

    Mind Control Viska = 3 damage
    Viska Dies
    Sacred Martyr = 6 health healed

    So, you actually heal 3 life in total!

    Wow!
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    Senior Member phillipw123's Avatar
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    Quote Originally Posted by InsanoMango View Post
    That would be my understanding. Seeing as in order for something to die, it has to be dealt lethal damage. So, Mind Control should be a wasted card in that instance unless you deal lethal damage with the ally.

    Mind Control Viska = 3 damage
    Viska Dies
    Sacred Martyr = 6 health healed

    So, you actually heal 3 life in total!

    Wow!
    I don't think you would gain any health if mind control is to be used as the ally is killed but no damage is done to the ally.

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    Community Manager SEF Mango's Avatar
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    I’m sure that for an ally to die, it needs to be dealt lethal damage.

    That is why if you use Mind Control on Viska you see a red “6” when it dies.

    Same with Assassination The Bigger They Are The Harder They Fall etc.

    So, you should heal when your ally is killed since it was dealt lethal damage.
    Last edited by SEF Mango; 01-24-2018 at 11:32 AM.
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    DP Visionary tman507's Avatar
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    Quote Originally Posted by phillipw123
    I don't think you would gain any health if mind control is to be used as the ally is killed but no damage is done to the ally.
    Mango is right, insta-kill cards are generally coded as "deals however much damage is needed in order to kill the ally", so if you had an ally with 20 HP, Mind Control would effectively deal it 20 damage. You can see this with something like Dakrath getting killed by an MC, Dakrath's effect will still try to reduce the damage and trigger the discard effect, but enough damage goes through for the kill.
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    I see, we don't have enough stall priests, let's give them more tools. This can make nova absolutely uselesss
    I milled fat Garth with rush Loest. Twice.
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    Member Kohen Gadol's Avatar
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    Quote Originally Posted by dejvo View Post
    I see, we don't have enough stall priests, let's give them more tools. This can make nova absolutely uselesss
    Healing is not stalling. Rain Delay is stall. You can argue that Holy Shield is stall. But healing is different conceptually. In fact healing is probably the defining characteristic of priests or clerics in SE, D&D, or any fantasy game. Healing is what priests do.
    IGN: RS Kohen Gadol

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