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Thread: Help!

  1. #1
    Junior Member cecilofril's Avatar
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    Help!

    I am getting ravaged by the 1-7 Wulvens. It is kicking my ass. I am Eladwin, with a 70 card deck. I have looked up and purchased some cards that could be useful, but it seems like they get quick allies and his teeth kill me. Every three turns he kicks my ass with his shadow ability. I cannot seem to defeat him. Help, please!
    "Freedom is the right of all sentient beings."
    -Optimus Prime

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    DP Visionary Shadow Mann's Avatar
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    Can you post your current deck?
    Avenger of Valhalla
    Warriors of the Blue Phoenix
    Greatness, Reborn

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    Mages are bad agsinst solo darkclaw to begin with

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    1st why 70 cards? Cut your deck to 40 or even better 30( i think you can play campaine with 30 cards deck) play 4x of burn cards(nova,ls,fireball)cheap good ally like kris,potl,aldon.4xbad santa for draw.

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    If you use a 30 card deck in the campaign, how about:
    Turn 1: Shrine of Negatia to return Big Teeth to opponents hand.
    Turn 2: Sinkhole to exile a Pack Wolf
    Turn 3: maybe Priest of the Light
    Turn 4: maybe Poor Quality to reduce What Big Teeth
    Perhaps Fortified Wisp, Armored Sandworm which are less harmed by buffed teeth
    and maybe the outlaw Arsonist from the Campaign packs if you don't have vulnerable allies on the board.

    Soon you'll be eating Pack Wolf for breakfast!
    Last edited by a player; 11-28-2017 at 04:08 AM.
    Least active member of: ETC (Ended There by Chance)
    Account for Gondorian to transfer Shadow Crystals to: m0ghedian

  6. #6
    Junior Member cecilofril's Avatar
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    Thank you for your suggestions. I actually beat it today for the first time. I will make sure to cut my deck down to 30 cards for the 2 and 3 star battles.
    "Freedom is the right of all sentient beings."
    -Optimus Prime

  7. #7
    Junior Member cecilofril's Avatar
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    Quote Originally Posted by a player View Post
    If you use a 30 card deck in the campaign, how about:
    Turn 1: Shrine of Negatia to return Big Teeth to opponents hand.
    Turn 2: Sinkhole to exile a Pack Wolf
    Turn 3: maybe Priest of the Light
    Turn 4: maybe Poor Quality to reduce What Big Teeth
    Perhaps Fortified Wisp, Armored Sandworm which are less harmed by buffed teeth
    and maybe the outlaw Arsonist from the Campaign packs if you don't have vulnerable allies on the board.

    Soon you'll be eating Pack Wolf for breakfast!
    I have 3x Poor Quality. My problem is: when you return What Big Teeth, he plays it again and can attack right away (on the account that it isn't affected by summoning sickness). I got a lucky draw today and was able to kill him because he didn't get any creatures. Once I tried to destroy his What Big Teeth, and he kept putting one back out. Poor Quality is probably the best card, as it reduces the base attack to 0, and when he does his Shadow Energy boost, it only makes it 2 instead of 3. I wonder: If you stack multiple "poor quality" cards, would it reduce that Shadow Energy buff to 0 permanently? Could you even stack multiple Poor Quality cards? I haven't tried it, but wonder if that works...
    "Freedom is the right of all sentient beings."
    -Optimus Prime

  8. #8
    Junior Member cecilofril's Avatar
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    Here is my current deck:

    Hero: Eladwin Frostmere

    Deck (currently 70 cards):

    Kristoffer Wyld
    Birgette Skullborn x2
    Dirk Saber x2
    Puwen Bloodhelm x3
    Katrin the Shieldmaiden
    Cave Spider
    Masked Bandit
    Aldon the Brave
    Priest of the Light
    Fleet-footed Messenger
    Layarian Seductress
    Sandra Trueblade x2
    Lily Rosecult
    Kurt Whitehelm
    Marshland Sentinel
    Tainted Oracle
    Artful Squire x3
    Darkwood Panther
    Great Bear
    Winthill Assailer
    Erika Shadowhunter
    Raven Wildheart
    Earthen Protector x2
    Shrine of Negatia (foil)
    Clingin Webs x2
    Retreat!
    Reinforced Armor
    Rain Delay
    Urgent Business
    Extra Sharp x2
    Fireball x2
    Freezing Grip
    Cover of Night
    Poor Quality x3
    Nowhere to Hide x3
    Lightning Strike x2
    Engulfing Flames
    Portal
    Arcane Burst x3 (one foil)
    Meteor Shower x2
    Shatter Ice
    Live Together, Die Alone
    Tome of Knowledge x2
    Scriptures of the Righteous
    Dome of Energy x2
    Nurturing Spring
    Wrath of Summer x2
    "Freedom is the right of all sentient beings."
    -Optimus Prime

  9. #9
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    There is no 'stacking' of the same attachment (limit is one per hero/ally). Similarly, you may have only one copy of an item, or one of a support ability in play at a time.

    However, if you return Big Teeth on turn 1, the AI cannot play it until they have three resources, which gives you some breathing room. The AI also cannot use its starting allies on turn one (they need to be readied at the end of the turn, just as though they were played from the hand).

    In general, I have found that there are counters for most of the nasty stuff the campaigns throw at you. It may require a bit of luck to get your cards in the correct sequence, or you may have to hope for the AI to miss its chance to draw something particularly problematic, but you'll get the win eventually.
    Last edited by a player; 11-30-2017 at 06:43 PM.
    Least active member of: ETC (Ended There by Chance)
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