Close

Page 1 of 3 123 LastLast
Results 1 to 10 of 22
  1. #1
    Game Director Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    23,674
    Tournaments Joined
    13
    Tournaments Won
    1
    Blog Entries
    1

    Potential change to turn time (currently 1 minute + 15 seconds per move)

    For the past five years, Shadow Era turn time has worked as follows:
    * Every turn, you get 1 minute to make your first move.
    * Each move you make adds 15 seconds to the turn clock (not counting sacrifice)

    Would you prefer a default of 45 seconds (which will mean less time to sacrifice) and then still add on 15 seconds per move?

    Would you prefer to retain the default of 60 seconds (same time to sacrifice or be AFK or stall), but drop the time added per move to 10 seconds?

    Or would you prefer something else?

    Please reply below and we can see if we can find consensus or other ideas.

    After a while, I will add a poll based on suggestioned options.

    Thanks in advance for constructive responses!

  2. #2
    Chat Mod Vexmaw's Avatar
    Join Date
    Jul 2011
    Location
    Virginia, USA (GMT-5)
    Posts
    144
    Tournaments Joined
    0
    Tournaments Won
    0
    I personally like the idea of a 45sec turn with 15sec added per action.

    We all should know our own deck/strategy and have a decent idea of the opponent's deck/strategy
    IGN: Vexmaw
    Twitter: @Vexmaw

  3. #3
    Senior Member AHSAN022's Avatar
    Join Date
    Oct 2016
    Location
    India
    Posts
    103
    Tournaments Joined
    0
    Tournaments Won
    0
    Dario K:
    What about to 30 sec for sac and 50 sac for play.if you dont sac in 30 sac your turn is over.
    i really like the idea of Dario K

  4. #4
    Chat Mod Kolodi's Avatar
    Join Date
    Jun 2017
    Location
    Venice
    Posts
    116
    Tournaments Joined
    0
    Tournaments Won
    0
    2 minutes for all game, timer is active only in your turn, + 15 sec for suc/playing card/attacks

    Sent from my ONE A2003 using Tapatalk
    Dragon Council
    IGN: SD KOLODI
    TG: @kolodim
    Shadow Dragons

  5. #5
    Senior Member
    Join Date
    Mar 2017
    Posts
    105
    Tournaments Joined
    0
    Tournaments Won
    0
    I like the current system. I'm an experienced player but often the time available is not enough to make the best decision. The more new cards the more complicated the game gets. Keep it like this is my opinion!

  6. #6
    Senior Member starval's Avatar
    Join Date
    Dec 2011
    Location
    United States (GMT-4)
    Posts
    1,721
    Tournaments Joined
    0
    Tournaments Won
    0
    I would think a straight up timer for the entire turn. 2 minutes to play your entire turn would be longer than shadowverse, hearthstone, or pokemon. In QM when the game is late and the opp lost, you have to wait way too long for the game to end after they go AFK from being butthurt. Very NPE.
    IGN: TJ Starval
    TG: @Starval

    Elder, Mentoring Officer


    ShadowEra.Net Editor

  7. #7
    Member
    Join Date
    Sep 2016
    Posts
    95
    Tournaments Joined
    0
    Tournaments Won
    0
    i dont see a problem with the current system. and there have been a few times when i timed out thinking too hard.

  8. #8
    Chat Mod Kolodi's Avatar
    Join Date
    Jun 2017
    Location
    Venice
    Posts
    116
    Tournaments Joined
    0
    Tournaments Won
    0
    There may be a time bank. We can reduce time for every turn to like 30sec (extending with user actions). If regular time ends up, bank is activated automatically. There can be 3 minutes in bank, should be enough for some tough decision to make once in a game.
    In this way we can reduce turn timer but still be able to have all time to spend in critical moments when you need to think better.

    Sent from my ONE A2003 using Tapatalk
    Dragon Council
    IGN: SD KOLODI
    TG: @kolodim
    Shadow Dragons

  9. #9
    DP Visionary Shadows R Us's Avatar
    Join Date
    Mar 2013
    Location
    Missouri, US (GMT -6)
    Posts
    812
    Tournaments Joined
    0
    Tournaments Won
    0
    If there was a change, I'd prefer staying at 60 seconds and dropping to 10 seconds per move.
    The Paladin of Punxsutawney
    Warrior of The Blue Phoenix
    Greatness, Reborn

    IGN: BP Shadows R Us

  10. #10
    Senior Member Jao's Avatar
    Join Date
    Jul 2012
    Location
    inside my head
    Posts
    1,121
    Tournaments Joined
    0
    Tournaments Won
    0
    To reduce players who like to use up all their time just to annoy their opponents, 1 minute for first move + 15 secs added per move if it was under 50 secs but no time added for moves made past 50 secs. I would also change the way time runs out when the player does not make any moves at all. per turn that the player makes no move, reduce the clock timer by 15 secs.

    this is assuming i am correct in my understanding that every turn, you have a fresh 60 secs + 15 for every move made after 1st turn. so T1 60 secs, T2 75 secs, T3 90 secs, and so on... (set up that way, the turn timer gets longer as the game goes on)
    Want to Join A1?

    A1: Evolution in Theory. To stop evolving is to die.

    It is one of my greatest hopes that in the future, mankind achieves enlightenment so high we would not need rules, laws, or government to keep the peace and govern ourselves. By our own motivation and volition, we would do what is right and just because it is right and just. This is the central tenet of anarchy. Not chaos and lawlessness, but free will and self-actualization.

    Visit my blog: Potpourri

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •