are you all out of your collective minds? im starting to think you guys are worse than Kyle.
the number one reason people, great players not the average, leave this game, isnt slow development, its this crap. nerf nerf nerf.
new people find the game and play. half goof them go, "thats it?" and leave. the rest play and see what is good and grind and grind to get those good cards. then once they get them and play with them for a bit (maybe not even get to play them), they get nerfed. and you lose half of those new players. those that are left (one quarter, if that, of those new players), they might think maybe that was needed and go about grinding and grinding to get something else they see is good. and BOOM, you nerf those. and those few that are left, go "F this, i aint working to get cards only to lose them" while that is going on, you lose some more of the current player base, for this reason.
now those same new people who stayed after the initial leaving of new players who try the game and think its too watered down. they dont mind losing those cards they worked so hard to get if its because some new cards came along that were better. since development is always going to be slow and new cards are rare, STOP NERFING and START BUFFING cards that might counter what you think might be good.
NOW.
you guys messed up nerfing vermin/sorcerer. every reason stated in that thread against nerfing was proved valid. you cant admit that because you would have to revert them to the original and you just cant accept that you messed up and reverting them would mean you would have to admit to yourself, that you were wrong. cant think of any other reason you wouldnt revert them back. warriors suck anyway overall and you do nothing about it.
still, you need to change. so lets get rid of the on summon ability and go back to 3. but have to wait till next turn. you seriously think that is going to work? sorcerer might but only in lance/portal human decks. beyond that, no. vermin, if used, will be in elementalis only. they are worse than staying at 4 on summon. ill give you an example of how having to wait for them to work is dumb.
Scourge Colossus. an expensive premier legendary card. outside of portal decks, do you EVER see it? why? cause you have to wait to use it and it gets killed before you can. if it doesnt, if it sticks, you were winning anyway. so lets put vermin and sorcerer in that same pool as Scourge. and to me, i would use scourge over this version of vermin, but still wont use scourge. what does that say?
AND WTH???
Feasterling - Ability changed to "Sustain: 1HP. 0:
Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage." - WOW, way to absolutely kill a card. there is absolutely no benefit to playing this card anymore. wonder why you didnt add that to the vermin/sorcerer post? you really didnt want to feel the hate? dont see
Masked Bandit being played much at all anymore either.
and something i have to say directly to you gondorian, stop looking at usage stats. they do not determine what is op, they determine only what is popular at the time. do you not understand the difference between popular and good?
(want an example of the difference? Trump and Hilary were popular. neither was any good. Bernie Sanders was good but not popular. do you SEE the difference?) could be because they are good or could be because they fill a purpose in that particular meta, but doesnt point out op. stopping F'ing things up doing this.
Bookmarks