I'm a new player here. Completely new (been playing about a week) and never played TCG/CCG games before offline or online. I got intrigued by Hearthstone but after a bit of reading, I decided that Hearthstone and Magic are just too popular and old for me. I figured, I'd be annihilated by an army of veterans and I would never do well. I started looking around at various options and heard good things about Shadow Era, particularly that it was relatively new player friendly and could be free to play. So, I started by card genre playing here.
I watched one Youtube video to get a sense for the game and read the rules online, then started on the game. When I first started, the GUI was finicky and I ended up with
Boris. So, he's my hero now. I jumped into the Campaign mode to try to learn the game before even attempting real players. It was fun and the game immediately hooked me. I could see the strategic elements and I one all the 1-star battles. I did well in most of the 2-star battles and even won the Desert Attack 3-star (Hard) battle. I thought I was doing pretty well and progressing nicely. I was leveling up and accumulating some crystals and gold.
Then, I ran into some 3-star battles that I'm convinced are unbeatable with my stock
Boris starter deck. I've played quite a few times, attempted different strategies and realize they are virtually impossible. Even the 2-star
Resurrection battle seems quite overwhelming for my started deck.
So, I was more or less at an impasse. This was frustrating. There aren't really in-game guides helping you along. I understand making the 3-star battles challenging and if one has built up a deck and knew how to customize it, I can see where that would make sense. But, as a complete noob to the space, it was frustrating. It would have been great if there was some guidance, or maybe I received some additional cards along the battlepath that would help me in the 2 and 3-star battles. I would feel like I was progressing and growing with the game. It would even be fine if these were only available to me in campaign mode. I would learn what other cards are available, what their strengths and weaknesses are and have a better idea of what direction I should be going with the game.
As it stands now, I've done a good job grinding and accumulating some SC and gold. I'm deathly afraid to spend it for fear of making a bad purchase and not having a good way to build up more currency (without spending cash). I looked through the forums for some guides but everything seems to be quite old and probably outdated. So, I worry about following one of those. I also discovered that I could reset my hero if I wished to try a different one. BUT, I will lose all buy my SC. I'm not willing to make that trade-off yet. It might be worthwhile to get to try a mage, but it puts me in a position of having to make a decision I may regret. Not a good introduction to a game.
I understand the desire to get people to spend money in the game. It is a business after-all. But, bringing in new players, getting them interested and far enough along in the game to be hooked might be a sound strategy. Then, they would likely spend money on the game and support the going concern.
As it stands now, I'm still not sure of the path to take in this game: what pack to buy or cards to buy or try out a new hero. The game is fun, but if I get stalled for too long, I could easily see myself drift off to something else.
Sorry I don't have any great suggestions for game/campaign improvement other than perhaps splitting up the campaign and PvP cards (or allowing cards to be earned/won but not owned in campaign mode. Anyway, I thought that my beginner perspective may help shed some light onto veteran eyes.
I think it would also be cool if we could gift, share or trade cards/packs with friends. It might be worthwhile to buy the exclusive bundle if I could share some of it with friends so they might get interested and we could play each other. Otherwise, I'm not sure I'm ready to invest that much in the game at this point yet.
Lastly, off topic...ever thought of arranging little tournaments that are sectioned off by ratings (0-50, 50-100, etc.).
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