Hello everyone. At the request of Veles, I've decided to post the Undead Gravebone deck that has been my primary deck for the last while. It has been pretty successful for me, has gotten me over 300 ever since I've been using it (top 100 at least), sometimes actually pretty high in the ratings. So here is the list and some discussion of card choices.
1x Gravebone
Allies: 26
3x Harbinger of the Lost
3x Death Mage Thaddeus
4x Cryptspawn Tormentor
4x Corpse Shifter
3x Falseblood Cultist
3x Shadow Knight
4x Forgotten Horror
2x Dakrath
Abilities: 10
2x Sacrificial Lamb
4x Fireball
2x Shadow Font
2x Supernova
Items: 6
2x Tome of Knowledge
4x Tombstone Beacon
42 cards + hero
Now, to a certain degree, some things here could be altered for personal preference or for potential improvements. I admit I'm not super great at deck building, and some of the cards that aren't here are really just down to the fact that the deck has worked for me and I haven't felt the need to change it. So here's some rationale behind certain things that are (and aren't) in here:
1. No Item Destruction?
Something you definitely could include if you feel the need, but I haven't desired to mess with the rest of the deck to try and include it. I guess you could say Dakrath is sorta my option against weapons at the very least, but feel free to throw in a couple copies of your favorite item destruction if you like.
2. Burn Damage
Another card you could try to get in here is of course Lightning Strike. Fireball and Supernova have been enough for me.
3. 3 Cost Allies
The one change I have made to the deck since I started with it was that I originally had Death Collector instead of DMT. It has worked better since then, DMT is just that handy. If you do like Death Collector for his buffing ability, I'd swap Tormentor out for him, just a matter of preference on that one, but DMT is pretty key.
4. Why the variety of draw?
I feel it's good to have multiple options. Sac Lamb can be sacked early, but otherwise is good against Warriors/Wulvens, or can combo with DMT/Tormentor/Crippled Dakrath. Only 2 Tomes are really needed, unless opponent destroys one you don't really need more. Beacon is at 4 just because that will go away on durability, and because resource renewal effect is handy.
5. Shadow Font
Something I don't often see in Gravebone, but I feel GB is a good hero for it. Sac it early, but late game is a great surprise to pull out for that extra use of ability.
6. Who to revive?
Obviously the best thing to revive in this deck is Forgotten Horror. He is great for this deck, simple as that. GB lets Horror's ability be that much more annoying to the opponent. Dakrath is the second choice, he's beefy and tough to kill, but does nothing upon coming into play, giving the opponent a turn to react. Corpse Shifter is the third choice for revival if need be.
Apologies for the wall of text. Hopefully that covers most things. Feel free to ask questions.
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