Lurking on the global chat I've already seen a few people lament the sheer infernal difficulty of the Hard mode campaigns, such a sentiment to which I incidentally agree with and believe is justified.
I suggest perhaps a short explanation of the different difficulty levels ingame so that the players know what theyre faced with when entering a hard mode campaign, maybe clicking a button brings up a box introducing the campaign saying something to the likes of 'Easy: normal mode'; 'Normal: harder mode'; and 'Hard: infernal Lunatic mode (we suggest you specifically build your deck for this challenge!)'
This way the players can get a sense of the ballpark expectation of what the difficulty was actually made for instead of newcomers possibly seeing the impression 'heres easy, heres normal, heres hard, now beat them all with your starter deck'.
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