I agree with dejvo's part. Shroud is 3 inevitable damage at least, with a small condition to keep the ally which can be bypassed easily, and most of time it isn't needed anyway. I also agree with gdc prompting us to buff the other tribes. So, buff twilight warden, at least make it 3/4 to have a bigger impact early game.
Twilight shepherdess to 2cc with worse stats in order to work with luminary, or let luminary give haste to 3cc allies, like shroud does for undead.
Make kallista a high health ally, so that she has a chance to use her ability. Sth like 2/8.
Change twilight eidolon. It is really bad to lose a draw engine and still be unable to use the reborn ally if it has died on opponent's turn. Sth like, when a friendly twilight ally is killed, that ally is returned to play readied( to bypass the exhausted part), draw a card and eidolon is destroyed. That way this card could see some play outside aramia.
And speaking of aramia, i know it will probably never happen, but a buff in her ability, like bringing a 4cc item is very much needed. Aldmor aramia, electric aramia with voltar and amulet of conjuring(which btw can be summoned t5 or else it is destroeyd) could see some play.
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