Here is my deck:
Idea is to make it more aggro and tempo driven. Tempo is made trough cantrip draw so no tempo sink cards like
IGG.
4x Zailen crusader for some power plays like going turn 2 Ironmonger into t3 Zailen +
Backstab. Or t3
Night Owl and t4 Zailen +
Backstab/Heirloom.
Deck can be made much more consistent but I wanted to add some more underplayed cards:
Since there is no
IGG,
Stop Thief isnt as powerful, so I opted for Anarching Looting for item destruction + card draw.
Growing Bog Dweler takes care of crippled Nigh Owls for example, but it comboes extremely well with
Coercion. Take control of enemy ally to kill their other ally or damage hero/ally and then sack it to GBD. One of my favorite interactions in the game.
Even without GBD,
Coercion can do some funky stuff. Since there are a lot of aggro decks with Arachnid and Hulks you can steal them and kill two other allies or deal massive damage to their hero. After they come back to their control they are exhausted. Also dont forget that
Coercion is an attachment and gets cheaper with Crusaders on the board. (Side note Coecrion/Zailen is amazing with
Vozitian Orders, you can put their ally in your hand that way, but thats another deck)
Smoke Screen is ok to stall a bit to set up
Irina/
Backstab if hero power isnt ready. But it is mostly used for end game to ignore opponents board and just go for the hero.
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