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  1. #1
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    Spectral Sabre summoning

    When spectral Sabre is played while already having a weapon on the field, and you choose the option of destroying an attachment, the existing weapon remains on the board. I would assume because you summoned a new weapon, the old one would be placed in the grave. My issue is the wording really, Sabre says summoned, when I think of summoned I think when it hits the board after being cast from hand.

    Is there a position between being in your hand and being on the field? If that's the case the card works fine I guess.

    Seems a little cheesy to me, to be able to summon another weapon and not lose the first.

  2. #2
    Lead Developer / Designer Gondorian's Avatar
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    The first weapon goes in the grave only at the point you would have two in front of you (which is not allowed). In other words, the act of summoning the second is not what causes the first to be destroyed, and yes there is a gap between summoning and being in play in front of you - it's how various other cards can interfere when a card is summoned. Hope that helps.

  3. #3
    Senior Member qaz92zaq's Avatar
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    Question related to this,

    I notice I can't use Spectral Sabre to destroy attachments when I have Hammer on the field. I assume it is because hammer cannot be destroyed so I cna't play another weapon, but if sabre doesn't actually enter the field this should be an issue.

    Is this a bug or intended behavior, of I can't play a weapon so I can't play Sabre?

  4. #4
    Chat Mod Ross013's Avatar
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    It's because you can't summon a weapon with hammer in play. Spectral Sabres alternate effect requires it to be summoned (playing a Card from your hand is considered summoning)

    So you have the hammer, it can't be destroyed which blocks the summoning of another weapon, meaning you can't summon sabre to get the alternate effect

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  5. #5
    Senior Member qaz92zaq's Avatar
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    Quote Originally Posted by Ross013 View Post
    It's because you can't summon a weapon with hammer in play. Spectral Sabres alternate effect requires it to be summoned (playing a Card from your hand is considered summoning)

    So you have the hammer, it can't be destroyed which blocks the summoning of another weapon, meaning you can't summon sabre to get the alternate effect

    Sent from my SM-G925F using Tapatalk
    I got that, I'm curious if the interaction is intentional or not which is why I don't post as a bug. Since it would not destroy the weapon in play it is possible that it should be able to be played with Sledge, the problem is as you said I can't summon weapons so it could be argued I can't summon sabre either.

  6. #6
    Chat Mod Ross013's Avatar
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    Yeah I'd say it's 100% intended to work this way

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  7. #7
    Senior Member qaz92zaq's Avatar
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    Probably I just want to get an official confirmation of that.

  8. #8
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by Ross013 View Post
    It's because you can't summon a weapon with hammer in play. Spectral Sabres alternate effect requires it to be summoned (playing a Card from your hand is considered summoning)

    So you have the hammer, it can't be destroyed which blocks the summoning of another weapon, meaning you can't summon sabre to get the alternate effect
    You're right for the current ruling and coding, but I am finally convinced we need to update it and have a good reason for that.


    Here are the relevant rules that appear to be in effect:

    Rule 1. You control any card you summon, whether it will hit the board or not. e.g. Fireball is still controlled by whoever summoned it.

    Rule 2. You can't control two weapons at the same time, so the indestructible weapon blocks the first being summoned.

    But actually we allow you to summon Spectral Saber for its ability without destroying your first weapon, so you are allowed to control two at the same time, it seems!


    So we either need to have Spectral Saber cause any weapon to be destroyed when it is summoned for any reason (sounds like a huge nerf!) or we have to admit that Rule 2 is garbage and should instead be changed to something like "You can't have two weapons in your Support Row at the same time".

    With that new rule, we could allow you to summon Spectral Saber for the ability only (just with no option to become a Weapon in your Support Row if an indestructible Weapon is out).


    I'll add it as potential dev work to be picked up at some point ...

  9. #9
    Chat Mod Ross013's Avatar
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    You could make it similar the legend rule from mtg where if you summon a weapon while another one is in play, you choose which one to keep and the other is put in the graveyard (not destroyed)

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  10. #10
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by Ross013 View Post
    You could make it similar the legend rule from mtg where if you summon a weapon while another one is in play, you choose which one to keep and the other is put in the graveyard (not destroyed)

    Sent from my SM-G925F using Tapatalk
    Is this in relation to the idea that I could have JD out and wish to summon Spectral Sabre for its ability? Then I'd need to choose one or the other? That's a nerf.

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