Yoyo people,
I have an idea to help Wulven with their weak opening game. Many allies are hard to keep in play due to low HP and lack of combat/on summon/disrupting and or buffing abilities. Most beneficial early game Wulven allies are ones who are meant not to be used with Wulven Heroes... traitors...
So... without further ado...
Harmless Pup
2CC
Wulven Ally
Claw Attack
0/4
Text:
Harmless Pup has Protector and cannot be Hidden while having greater than 3 health. When Harmless Pup is attacked by an ally, the friendly Wulven ally with highest health gains 1 attack. (Edited to Buqs idea)
So, the benefits are solely for Wulven tribe play. Maybe this card will not do so well. But I feel some kind of help is needed for the tribe to establish early board presence.
I added in the "cannot be stealth" because this felt like something that could be abused with Moonstalker. I did not want that to happen. Also, he just needed some type of weakness. Let's not forget too... he is a Pup! They can be quite... dense... hard to hide when you are a bit slow on the uptake. Poor little guy
Artwork: I see a close up front view of a puppy sitting in the middle of a battlefield. His head would be slightly tilted back and to the right while a heavy helmet is falling over the left side of his face. Both eyes are closed, left eye partially covered, squinting. He would also be wearing a breastplate with a puppy paw print on it in red, running “paint.” Of course, his tounge is hanging out of his mouth and drool is dripping from it onto the floor. Also, have some soft shadows of two figures battleing being cast over him. Remember? He doesn't know when to hide...
Flavor Text: Pups are not meant for the battle field... but the moral he brings is undeniable.
Bookmarks