I understand your stance on this issue. It even makes sense. I just don't think it is worth doing. I would rather have a counter available to heavy item/ability decks than not. You can still play them efficiently. Sure, you stomp your foot when that BF gets knocked off Before you even get to draw from it. Oh well. People still play decks with multiple ability, items and attachments. You know the risks you take. Typically, the benefits outweigh them. If your oppenent draws their 2 (and probably only) Vermin in their first 12 cards and completely wreck your game, curse your bad luck. They could also not get any until mid game and by then they are merely a nuisance, not a game changer. Or, because of their starting hand, had to sac one because they drew what they need to get the game in their favor. These have both happened to me... hoping against hope to draw that Ally to dismantle their plan... only to never see him show up... so sad...
There are too many scenarios where these cards just don't see play due to good or bad luck. Unless you're
Elementalis who seems now to run 4 of these bad boys. Still, that's one Hero and if you are going to play a style competitively that has many targets for these allies to eat, you usually have a plan to help recover when they hit the board. Or you build your deck and say, "if they draw those bastards and hurt me, so be it. If they don't draw them in time though... the game is mine!"
I agree that it may help some people experiment with ease in regards to new play styles. I just know many good players still do even with these cards around. It hasn't shut anything down, just made players more cautious and maybe even smarter in regards to deck building.
Honestly, I feel that the only legitimate way to change them would be to make them like
Artful Squire. If having a body and item destruction is too much, just make every ally that destroys an item upon summon die after doing so. If the value is only in item destruction though, people just wouldn't play the cards and we have more useless things now on the bench next to
Brutalis.
Or, maybe you could lose 1 SE for the item destruction as well? so... now I would need a SE and 3 items and or abilities on board to activate. If the change were needed. I'm still not sure it is.
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