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  1. #1
    Senior Member ShrapnelFox's Avatar
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    Narl Parasitic Armor

    Name: Narl Parasitic Armor
    Type: Item - Armor
    Cost: 5
    Defence: 1
    Durability: 3
    Ability: Sustain 1 HP. When your hero is dealt damage, Narl Parasitic Armor gains +1 durability.

    {Activate Ability} 10 Durability: Narl Parasitic Armor becomes a readied homunculus ally with 3 (claw) attack, 5 health and no sustain cost.

    Just an idea of an armor that feeds on its hero, grows bigger and then heads off to find new friends.
    Suggestions welcome to which class it would be most appropriate for.

  2. #2
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    Feels elemental. And I want to hate on the card... But can't. Looks good in so many ways.
    Only suggestion is to make it cost 4. To get more play and the guy it makes isn't all that strong. Everything else looks good. I like how destroying it is like trying to destroy a black garb and not losing a dude. You have to attack with a specific power ally or weapon. More so here since swinging in with Amber for example keeps it's durability.
    Last edited by Megatog201; 12-27-2016 at 04:32 PM.
    Quote Originally Posted by Kylt View Post
    Could be better than fire snake version.

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