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  1. #1
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    Unhappy Arthyle´s Pass: Dead Man´s Breach - Meek error

    The Arthyle´s Pass: Dead Man´s Breac was active, The card that gives meek to allies the turn they are summoned, but someone attacked my hero with an ally, the turn it was summoned.

    This is what hapened: My opponent summoned "Soulbound Armor" and then, he activated the skill in the same turn, the skill to convert it in a readied ally, and then he put a Life Infusion Attachment and he attacked my hero, all in the same turn. I think it is a bug. Or not???
    Last edited by Alforteg; 11-26-2016 at 06:13 AM.

  2. #2
    DP Visionary tman507's Avatar
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    Hmmm, good question. Gondorian would have to give the official ruling, but my guess off the top of my head would be not a bug, as when the card was "summoned" (from your hand) it was an armor, I'd assume that turning it into an ally doesn't count as summoning again.

    That's just my assumption though, hopefully Gondorian sees this and can give the full official insight as to how this is all supposed to work.
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  3. #3
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    It entered play after being summoned as an item. Doesn't count as being summoned.
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  4. #4
    Lead Developer / Designer Gondorian's Avatar
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    OK, so this is not clear cut, but my ruling (which matches how the game behaves) is that it only refers to allies that were summoned that turn and it was not summoned as an ally. In other words, an ally gets meek for the rest of the turn at the point it is summoned.

    Related ruling: http://www.shadowera.com/showthread....-Will-to-Fight

  5. #5
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    Another case for the collection of interesting / unexpected behaviour section of the manual!

  6. #6
    Senior Member ShrapnelFox's Avatar
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    Quote Originally Posted by trevorJacobs View Post
    Another case for the collection of interesting / unexpected behaviour section of the manual!
    Done - Added to Fun Facts

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