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  1. #41
    Senior Member akratch's Avatar
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    Camouflaged foe seems like a little much...


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  2. #42
    Senior Member BT InzektrHornet's Avatar
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    Quote Originally Posted by akratch View Post
    Camouflaged foe seems like a little much...


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    I agree. It should cost 2
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  3. #43
    Senior Member akratch's Avatar
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    Lost Lands Part 2 Hunter Class Spoilers

    Quote Originally Posted by BT InzektrHornet View Post
    I agree. It should cost 2
    Perhaps I was not clear, I feel like it is overpowered for the effect it has at three cost.


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  4. #44
    Senior Member BT InzektrHornet's Avatar
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    Quote Originally Posted by akratch View Post
    Perhaps I was not clear, I feel like it is overpowered for the effect it has at three cost.


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    Oh, yeah, I misunderstood. I disagree though. I mean, it could be, I haven't played with it, but to me it just seems like a slightly higher powered, slightly higher costed poison arrow.
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  5. #45
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    I would have to disagree with both of you guys. For example lets take death trap into account. A trap that sees very little play. It's up side is it 100% of the time kills the ally vs killing only when they have 3 health or less (so basically only 2cc allies) but has the up side of a small body. With it only having 3 health it isn't like a scary board presence

  6. #46
    Senior Member BT InzektrHornet's Avatar
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    Quote Originally Posted by jpm View Post
    I would have to disagree with both of you guys. For example lets take death trap into account. A trap that sees very little play. It's up side is it 100% of the time kills the ally vs killing only when they have 3 health or less (so basically only 2cc allies) but has the up side of a small body. With it only having 3 health it isn't like a scary board presence
    I would rather have a body that can help kill every turn than a one off. Especially in a Victor deck. A death trap can't attack a hero.
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  7. #47
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    ^ and Cammo can basically kill a 6 HP ally from a clear board state. When the let's say 2/5 ally is played Cammo activates and hits it. Then next turn you smash it again.
    That's only if they can't kill it, but since 3 ambush damage is so strong... I'd rather have Cammo than death trap... Camo can kill the player where death cannot.
    Quote Originally Posted by Kylt View Post
    Could be better than fire snake version.

  8. #48
    Senior Member Kross's Avatar
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    Quote Originally Posted by Gondorian View Post
    Camouflaged Foe - 3cc Hunter Trap - Play face down. The next time an opposing ally is summoned, Camouflaged Foe becomes a readied Krugal ally with 3 bow base attack, 3 health and ambush, and it attacks the opposing ally if able.
    Can this be changed to "The next time an opposing ally is put into play"?? Not too many cards in the game that trigger from that, currently.

    Also, does anyone remember why Wendith was changed to have sword attack, rather than bow?

  9. #49
    Senior Member BP Holy Punisher's Avatar
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    Quote Originally Posted by Kross View Post
    Also, does anyone remember why Wendith was changed to have sword attack, rather than bow?
    I think they said it changed by accident during printing (probably because no other ally had bow attack before). So it changed for the digital version for consistency (physical cards "screw up" the digital as usual :P)
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  10. #50
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    It's my recollection that jasmine once had the bow icon too. Perhaps even jade when first introduced.


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