Just curious, what do you do those turns where you "can't" play your allies? You just pass your turn? In that same scenario, I play that Ally simply to keep damage off my face and deal two damage to opposing hero while formulating a plan to bounce back. Of course, sometimes your opponent just gets kick butt hand and yours stinks. Happens.
Seriously. You don't feel it at first but five turns in, if in play, that's 10 damage... ouch!
Also, if you play mid game and have already sustained damage, you can't just use his ability without potentially putting yourself in kill range.
Bookmarks