Evolving Through Change
"I was in the Virgin Islands once. I met Jasmine. We ate lobster, drank Piņa Coladas. At sunset we made love like sea otters. That was a pretty good day. Why couldn't I get that day over and over and over?"
New cards design and balancing has been stopped until single player campaigns come out, that is the focus of the design team now.
From a business point of view, change to 50+mulligans is great because it shakes up the meta and people buy more cards. Sorry, just being honest! heheh
But the decision is ultimately Gondorian's based off of player feedback and actual testing. However, I don't think it will hold up LL Part 2 in any way, and if it would, I would say wait until Part 2 is released before any decision is made...
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kyle when will u start playing
ign: SK Frost2
I would like it more if, instead of having only one option for 50 cards minimum, I had a bar to adjust the deck size to my liking. That way I would like to play on a tournament with 40 card-decks, or 50 or 120.
This would make a clear red line between fun and competition.
Hi Kylt. Thanks for your honesty.
I appreciate you not giving away info about the design process that you might know from the PFG, but I think everyone knows the rough process: card ideas are raw and unbalanced at first, then they get tested, then they get tweaked, then they get released and potentially tweaked again. So to put a halt on all design while we find out if a new minimum deck size works for us would not be very wise when there are steps we can be making along the process. Aside from that, the introduction of new cards can throw off balance too so there's an argument to introduce the deck size at the same time as the new cards and only seek overall balance once rather than separately. But since we've halted the release of new cards to focus on campaign, as confirmed by Kyle above (and by me previously), it's kind of moot for now.
Seems like the stars are aligning nicely to give us this chance to try out some new configurations in multiplayer while the single player experience is also being improved. It's a good time to be a player, I would say, and while some might be sad that brand new cards aren't coming out in the very near future, there's a lot of progress being made in other areas that have lacked to date - I think this might be why some people complained that LL was coming out at all before the Kickstarter was delivered.
Last edited by Gondorian; 09-25-2016 at 08:43 PM.
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i think having bigger deck size is good and i support it. it would be good to see increase to 60 cards also so we can move away from cheap rush mages and ally praxix and other decks that are too consistent and locks the game at early turns.
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i agree mindy aggro will still be viable but it wont be ridiculously op
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I'm fine if we move to 120 card min...
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