Resource Destruction (Denial) + Wulven allies = Consistency.
v3.15
Hero: Baduruu
Allies (14):
4x Wulven Traitor ~900g
4x Wulven Scout ~120g
2x Wildfang, Wulven Renegade ~1400g
4x Wulven Tactician ~120g
Abilities (5):
1x Shriek of Vengeance ~100g
4x Here Be Monsters ~80g
Items (20):
4x Snare Trap ~100g
4x Cobraskin Wraps ~400g
4x Night Prowler ~420g
4x Grundler's Double ~800g
4x Emore Crossbow ~1100g
Locations (0)
= 40 cards ~ 19260g
There is one point that RD Baduruu deck got better since SF. In SF, his really valid t2 play was only snare trap. He could use 4 Karash but it made Wulven Tactitian hard to be effective. Now we have solid t2 play that is also a wulven ally.
This deck is very hard to play (especially saccing!) since it requires you to have knowledge of many other popular decks. You need to guess what opponent has in their hand and what they wanna play....to deny that!
Chaining RD is easy part. You just keep playing Cobraskin Wrap and HBM as many as you draw. One thing to keep in mind is how you are goning to end the chain and what to play in the transition at 4 resource. Tactitian is the typical play there.
How to play:
Going First
t2 Wulven Traitor/Skip
t3 Wulven Scout/Snare Trap
t4- HBM or CsW
4 Res. Tactitian
5 Res. Night Prowler (Win con)
Going Second
t2 Snare Trap/Wulven Traitor
t3 HBM/Wildfang
t4 RD cards
4 Res. Tactitian or Death trap
5 Res. Night Prowler
Also, one thing you should remember is that you can skip sac on t1 going first if you have snare trap and HBM in opening hand, and don't have Traitor and Scout. It's advantageous most of the time since it lets you keep more cards in hand without losing the board.
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