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Thread: v3.14 OP deck

  1. #1
    Senior Member Kylt's Avatar
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    v3.14 OP deck

    Hero: Aramia

    Allies (6):
    2x Unaxio Bannerman ~400g
    4x Knight of Unaxio ~120g

    Abilities (26):
    1x Word of the Prophet ~500g
    4x Moment of Acquiescence ~200g
    4x Retreat! ~100g
    4x Bad Santa ~460g
    4x Fireball ~150g
    4x Lightning Strike ~150g
    1x A Legend Rises ~520g
    4x Supernova ~260g

    Items (3):
    3x Justicar's Cape ~300g

    Locations (4):
    4x Sosilo: Brothers' Landing ~200g

    = 40 cards ~ 9480g


    This deck is OP and NPE to play against. It needs to be nerfed ASAP. It's super consistent because she has mage burns to fall back on when you are not getting the combo piece (which is only 1 card, Knight). Bannerman or Sabreen, whichever you like.
    IGN: Kyltz

  2. #2
    Senior Member seedog's Avatar
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    Finally someone reveal it...having been abusing it secretly

  3. #3
    Senior Member seedog's Avatar
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    -1 wotp -1 alr -1 retreat -2 bannerman
    +1 cape +4 sabreen

    op

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  5. #5
    Senior Member Kylt's Avatar
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    Quote Originally Posted by seedog View Post
    -1 wotp -1 alr -1 retreat -2 bannerman
    +1 cape +4 sabreen

    op
    I don't know about 4 cape. You don't really play it from your hand for double readiness. So instead of upping capes, I went for 1 WotP to return cape in your hand back into the deck, while increasing ability card count. Getting all capes in hand is an auto loss situation, so it's good to have a way to avoid that, especially when it can be used for other purposes as well.

    Your deck would have only 24 abilities, while 12 of them are burn. Given that FB and Nova are more cost efficient than Knight's buff in damage output, you wanna discard something else and keep burns. Sabreen is solid, no doubt. Bannerman is good too as t4 15 damage may be possible.
    Last edited by Kylt; 06-21-2016 at 02:14 AM.
    IGN: Kyltz

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    Saw someone played it yesterday. Quite consistent. 26 wins to 4 losses. He usually lose when he don't have a good opening hand or ally. He also loses tempo when someone plays a location on top of his and he doesn't have a second location in hand. He uses Sabreen, no Bannerman. Saw him use 1 ALR.

    Don't nerf it to soon, we also want to try it.

    Probably have to put at least 4 locations, some Groundshifts or Sink Holes in our decks and change to Lost Land playstyle. I think location play is significant now.

    By the way, was that your second account Seedog?

  7. #7
    Senior Member tolerance's Avatar
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    Don't call for nerf now, wait till more ppl play locations, groundshift, sinkhole then all might discover the inconsistency of location base deck. The meta is evolving and we shouldn't pull the brake yet

  8. #8
    Devoted Fan Gondorian's Avatar
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    Thanks, Kylt.

    Quote Originally Posted by Raksaksa View Post
    Saw someone played it yesterday. Quite consistent. 26 wins to 4 losses.
    Not really enough games to use win-rate in the argument. Things get significant at about 100 games. If this really is OP then one of the people who plays that much will get us the data, I'm sure.

  9. #9
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    Far from op, people need to adjust.
    Things that beat this - faster rush, traps (death, snare), elementals, vic.
    Things that can beat this but people don't tech yet - groundshift+retreat(or loest), braxno citadel, weevil crossbow, fta t3 aetherborn wisp. Vow beats you also as you have no lln
    BTW even with aramia it's two card combo - location + knight
    Last edited by dejvo; 06-21-2016 at 10:53 AM.
    I milled fat Garth with rush Loest. Twice.
    I stalled Moonstaller with Rothem.
    I played Ter with monopoly cards and 4x toll bridge and managed to win a tournament.
    I cast Portal and Kris in one turn and lived to tell the tale.

  10. #10
    Senior Member seedog's Avatar
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    Quote Originally Posted by Raksaksa View Post
    Saw someone played it yesterday. Quite consistent. 26 wins to 4 losses. He usually lose when he don't have a good opening hand or ally. He also loses tempo when someone plays a location on top of his and he doesn't have a second location in hand. He uses Sabreen, no Bannerman. Saw him use 1 ALR.

    Don't nerf it to soon, we also want to try it.

    Probably have to put at least 4 locations, some Groundshifts or Sink Holes in our decks and change to Lost Land playstyle. I think location play is significant now.

    By the way, was that your second account Seedog?
    I guess you are referring to black sorceror. No he is not me

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