Hero: Garth Ravensoul

Allies (21):
4x Nightshade ~100g
3x Skilled Ironmonger ~120g
4x Aldon the Brave ~430g
3x Priest of the Light ~460g
4x Night Owl ~100g
1x Eternal Troll ~900g
2x Braxnorian Soldier ~100g

Abilities (8):
4x Backstab ~120g
4x Stop, Thief! ~200g

Items (10):
2x The Last Harvest ~300g
4x Ill-Gotten Gains ~200g
4x Anklebreaker ~400g

Locations (0)

= 40 cards ~ 9840g


T4 2cc+2cc is very strong in LL. This deck was an attempt to take advantage of making two actions on t4.
Most popular Garth plays hit list and sabreen, and those 2 cards are really good. But I like going aggro when there's a window.
Backstab is a totally playable card on t3 and t4. Don't worry about resource left over. It's worth it.
t2 drop is underrated in the current meta. That's another reason why I play this deck over normall sabreen Garth.


Garth is Tier 1 because he has more than 2 cards that are equally powerful in each casting cost, which makes him super consistent. Other heroes like baduruu (he has only 4 copies of snare and HBM on t2 and 3) or Amber (only 4 JD) cannot be as consistent as Garth in a long run. (Note I'm not talking about meta game here).

He is the best hero who most consistently executes what he is good at. Have fun.