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  1. #11
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    Steadfast should protect against mind control and rabid bite shouldnt it if you think abt it

  2. #12
    Senior Member The MiddleAgedNerd's Avatar
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    Quote Originally Posted by Fristar View Post
    Steadfast should protect against mind control and rabid bite shouldnt it if you think abt it
    No. It shouldn't. Your killing the enemy. Other wise it woild protect against now your mine or any other hard kill.
    Middle Aged Nerd
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  3. #13
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    Quote Originally Posted by Fristar View Post
    Steadfast should protect against mind control and rabid bite shouldnt it if you think abt it
    By definition of steadfast (this ally cannot leave play unless killed) no it should not because nether card removes the ally from play except mind control and it explicitly states that the ally is killed

  4. #14
    Member ArchitShadowEra's Avatar
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    Lmao
    Bloodshed Warriors
    BSW Archit
    I sense a horde of Rampant Krygons coming your way
    I want to smack my opponents on the head with a frying pan

  5. #15
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    Quote Originally Posted by The MiddleAgedNerd View Post
    This is my elementalis deck ive been having good success with. Its fun and can catch some people off gaurd. Especually baduruu, vic, boris and loest. Shadow spawn disrupts big time. This idea is mostly my BP brothers and was originally emigors deck. I simply tweaked some things here and there. Its solid and fun and can make some scary nerdy monsters.

    Elementalis (preferably foil)

    2 puwen
    3 aldons
    4 preiest of light
    ( oh crap wrong deck. Lets start over )

    Elementalis ( i dont give a toot if its foil )

    2 ironhide kardashian
    2 rapacious vermin
    3 feasterling
    2 gargoyle
    3 grimghast
    4 voracious arachnid
    3 murderous hulk
    4 stardust extractor
    2 bad santa
    1 soul reaper ( rarely use it but its nice vs heavy aggro)
    2 blood thirsty
    3 shadow spawn
    4 mind control
    4 exaltalis

    Soul reaper doesnt really fit with ele. However it can get you out of a pinch of you have board control. Esp useful against a mage trying to burn you down.

    Anyways have fun.
    exctly.... how you draw cards? a supernova can cripple this deck easily without returning power :O

  6. #16
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    Quote Originally Posted by Asherdoom View Post
    exctly.... how you draw cards? a supernova can cripple this deck easily without returning power :O
    this deck sucks don't mind him. one supernova own it (or tidal wave is the same stuff.

    what i am running atm is homunculus based elementals because I'm in love with homunculus

    Elementalis

    4x flame spitters
    3x voracious arachnid
    3x barrenland gremlins
    4x armored pack beast
    2x gravemonger

    4x spontaneous growth
    4x mind control
    2 eternal renewal
    2x exaltation
    2x acid spit
    2x energy discharge

    3x splicer crown
    3x infinite core

    4x Proving grounds

    basically you resist till you can set up a good board and if your allies are killed you mill back in your deck gaining 2 life points each time making you more durable.
    spontaneous growth and exaltation are the main draw and the main nuke for your ally.
    you just need 1 or 2 ally in game to avoid lose game due to heavy board wipe.
    unfortunately elementals suck hard in this game having a almost useless SE skin compared to other heroes but it can help making you lies more durable and less nukable.

    so far I'm in 250 bracket with this.

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