Hi Gondorian (and friends)
I know I've been around a while, yet I still get baffled by some of the rulings of Shadow Era logic.
Could we define in the FAQ under it's own heading what abilities are cancelled when a card leaves play:
http://www.shadowera.com/showthread....100#post585100
To my understanding when a card leaves play (ally, item, ability{support}) the ability is cancelled - exception if its a 'negative ability' or a permanent stat change.
So the following will stay in play even when the card is removed:
> A stat change is defined by the terms gains and loses: I.e. Target ally gains +2 health
> A negative ability is often bolded and defined by the term is. I.e. Target is poisoned
So focusing on the "exception" of negative abilities still being in play when the card initiating the ability is removed. Does this therefore mean:
1. Venomflame Archer ^^^activated ability will still work even after he's been removed from play. I.e. The targeted ally remains poisoned.
1SE: Target opposing ally is poisoned and set ablaze.
2. Kiruth Devotee ^^^activated ability will still work even after he's been removed from play. I.e. Targeted ally will swap to the other players side as an undead.
Meek (this ally can't attack heroes). 3: When target other ally is killed, it is returned to play under your control with no abilities and Undead alignment.
Also I recently learn that Sword Thief's ability is regarded as a "negative ability"
Gondorian, why is Sword Thief's ability regarded as a negative ability rather then a Passive Ability?
When Sword Thief is summoned, target opposing ally can't attack or defend until the end of its controller's next turn.
If it was a negative ability, shouldn't it contain the term is and therefore read?:
When Sword Thief is summoned, target opposing is unable to attack or defend until the end of its controller's next turn.
"is" being the term to define a "negative ability" as per the FAQ
Apologies if I've muddled something up in the Shadow Era logic
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