A few Ideas on a "Siege" theme...
There's not a lot of love for allies with bow attack (that I know of) so here's something to give them a bit if a buff:
Name: Crenelations (or Ramparts/Battlements)
Type: Artifact
Cost: 4cc
Durability: 3 (or 2 if OP)
Effect: Friendly allies with bow attack cannot be attacked by allies without bow attack. Your opponent may exhaust target friendly ally to reduce durability by 1.
Counters:
- Allies with bow (so they're buffed in more ways than one...)
- Abilities or Allies with targeted abilities
- Item destruction/durability loss
Note: Felt that anyone not packing item destruction needed a "get out" hence the exhaust to reduce durability, represents scaling or dismantling the battlements.
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Name: Catapult
Type: Artifact
Cost: 3cc
Durability: 3
Effect: Discard a card from your hand to destroy target opposing Artifact.
Note: I'd argue not OP due to:
1. Artifact destruction so can't be used on weapons/armour
2. Card discard tempo loss
But a useful counter to Aldmor decks making heavy use of artifacts, and elementals with shard/infinity core etc...
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