So after multiple post about twilights and how they are broken i have been playing them for a couple weeks. I wanted to see how they work and what exatly is the problem. I will admit it is broken. However one nerf i am worried will wreck them and that is the scriptures nerf. Twilights have a major weakness. They are weak. With the exception of warden and champion they dont have any hard hotting allies and the ones they do die in a turn. They need cards. Most thier allies are 1 to 3 attack. So in thinking this over i came a realization. Make scriptures like other draw engines in the game that work well but are not broken. The thiefs wpuld be a great example. If it was 4cc like ill gotten gains aramia couldnt pull it for free. And if it gave you a card each time one dies that would essentially be the same as IGG. Just in reverse. A twilight dies you get a card. Almost the same card inly backwards. The other would be 2cc and act like hit list. A twilight dies you get two cards and it goes away. I think mirrored versions of IGG and hitlist would be fair for twilights and nerf at the same time. Discuss.
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