I am digging this TCG and will be very pleased to see more cards being introduced. As a kid I often enjoyed building my own board games with friends and so when I discovered the card idea section I just can't bring myself to ignore it.
So, without further delay, here's my first of many to come suggestions.
Card Name : End of the Line
Card Type : Wulven Ability
Cost : 3
Effect : Ongoing. When Opponent has no ally in play, your hero does +1 damage.
Flavour Text: This is as far as you go.
Ah sweet embarrassment, this section is for upcoming ones. Please move me to suggestion side :P
Some rogue card ideas.
Name: Petty Criminal
Type: Rogue Ally
Cost: 2
Stats: 1/1
Effect: If petty criminal deals damage to opponent hero, destroy 1 resource on his side and restore 2 used resources on your's.
Text: I'm just a harmless klepto.
Name: Alliance Assassins
Type: Shadow Ally
Cost: 3
Stats: 3/3
Effect: Gains stealth if there's is another Alliance Assassin on your side in play.
Text: United, we stand, and also hunt.
Name: Deceiver Surrogate
Type: Rogue ability
Cost: 4
Effect: Ongoing, target friendly ally heals for it's maximum health when killed and Deceiver Surrogate is sent to the graveyard.
Text: Hah! You got me, Not!
Name: Lock picking
Type: Rogue Ability
Cost: 2
Effect: 1 of the Opponent's resource is shuffled back into his deck.
Text: Locks don't stop thieves, it only delays them.
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