Whit all the nerf threads, I thought, why not. But seriously, I want to compare this card to Rankett: Proving Grounds it looks like garbage truck next to Ferrari. The problem of this location is that it comes too late, if you want to build a templar that deck using this, it sucks. Templars start to discard in T4, so if the want to use this as a draw, they need to wait one more turn which basically means, that they're giving up board control. Say I have Sabreen and this location in T4 - I am facing a choice - cast Sabreen and use her ability to clear the board and hope that next turn I draw ability or location so I can draw (and let's not forget that Sabreen needs to survive). Or I wait one turn, so I give advantage to my opponent.
I am not sure this cards really needs buff, but it seems to unbalanced compared to Rankett: Proving Grounds which make homo decks great.
- Sosilo comes at T5, Rankett T3
- Sosilo has no SE cost, but Rankett buffs your allies
- Sosilo's other side effect hurts you more than Rankett
- To trigger Sosilo you need one of three specific allies (readied) and one other specific card, if Bannerman you need also other ally, if Sabreen opp needs to have ally. Rankett is much easier to trigger. You can trigger Sosilo with Glimer of hope or Moment of Acquiescence, but those have also conditions.
What I am saying is that Sosilo needs ridiculous set up and gives less effect compared to Rankett. Please do not take this as reason to nerf Rankett.
I wonder why this was nerfed from the original which was shown in the LL articles.
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