x1 Praxix
x3 Rotling
x4 Brimstone Devourer
x4 Reactorary
x4 Void Wretch
x3 Redux Channel
x3 Energy Extraction
x4 Mimic
x2 Antimatter
x4 Crystal Shards
x4 Aural Battery
x4 Raksul: Warped Desert
x4 Yahari: Vally of Doom
I've been messing with this deck for quite some time. Still trying to make it more consistent, but it works well when the peices actually do come together.
You basically want to get Void Wretch out and use Warped Desert to recurse Mimic over and over to deal large amounts of damage each turn. This is especially true when you throw in Aural Battery into the mix. If you have a Void Wretch, Warped Desert, and Aural Battery out. You can Mimic Redux Channel for a total of 7 damage and you still get to keep Mimic. Get two Void Wretches out and it's over for them in most cases. Energy Extraction is a great finisher, Mimic -> Energy Extraction -> Void Wretch is an even better finisher.
Vally of Doom helps get 3 locations on board for the cc reduction on Void Wretch, but also serves as a way to knock down aggressive decks (Void Wretch will also deal damage for each ally you exile with it!). Mimic is also a very versatile card, so keep an eye on your opponent's graveyard as well for useful things. Rotling is there mainly to get your Void Wretches back if you discard them, using Warped Desert of course. You can steal some great allies from your opponent as well. The rest is the usual Praxix fodder and/or draw.
it's gimmicky, but its really fun and has real potential imho.
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