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  1. #1
    Senior Member maxi1230's Avatar
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    Aramia back to 3 SE?

    Aramia really got worse with that nerf. Has anybody seen an Aramia lately? I would like her back in LL, Rush mage surely isn't OP anymore

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  2. #2
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    Honestly - I also do not think this was necessary - as fire Aramia was already killed before...
    But I guess devs were afraid that some Aramia build could become too good with new set (1st bet on Twilight, if not Twilight then Homunculus I guess), but still I think they could keep it as it was and nerf it later if necessary.

  3. #3
    Chat Mod Ross013's Avatar
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    I think Aramia was probably nerfed with future sets in mind
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  4. #4
    Senior Member Arcanes's Avatar
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    Mmmmm im not agree with the balance in aramia to 4SE, but im not agree anyway with a seek and play for 3SE.
    Now with Homunculus/Aldmors/Twilights IS soooo OP play Aramia with 3SE.
    I have seen some Aramias playing, and they are good, not OP but good. Anyway a 3SE ability should be better BUT with other speed down effect, like remove resources.
    Seek and play but lose a resourse is ok for me. The problem with aramia is the speed with how she put artifacts in play and still summoning like the hell.
    Maybe the nerf should have been in the caster speed, and not in the seek.
    In LL we have allies that seek with 1SE, 2SE, 2CC... 4CC for a Hero don't have sense really
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  5. #5
    Senior Member jacelkos's Avatar
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    I agree the 4SE nerf was probably too much.
    3SE with a drawback (some proposed losing a resource, or simply put it in your hand (seek) instead of the board) is probably better. You could alternatively have the item come into play only at the end of your turn.
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  6. #6
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    Quote Originally Posted by jacelkos View Post
    I agree the 4SE nerf was probably too much.
    3SE with a drawback (some proposed losing a resource, or simply put it in your hand (seek) instead of the board) is probably better. You could alternatively have the item come into play only at the end of your turn.
    Item to play at the of your turn - I simply love this idea!

  7. #7
    Senior Member Arcanes's Avatar
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    Quote Originally Posted by jacelkos View Post
    I agree the 4SE nerf was probably too much.
    3SE with a drawback (some proposed losing a resource, or simply put it in your hand (seek) instead of the board) is probably better. You could alternatively have the item come into play only at the end of your turn.
    +1
    Seek and exile a item cost 3 or less, this item enter in play under your control at end of turn... love it!
    I hope Gondo read this idea.
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  8. #8
    Senior Member Daemon Rayge's Avatar
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    I think 4SE is fine given what she does. The fact she pulls out any 3cc or lower item of your choice directly from your Deck for no real tempo loss is a pretty huge swing, in terms of what that can do.
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  9. #9
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by Arcanes View Post
    +1
    Seek and exile a item cost 3 or less, this item enter in play under your control at end of turn... love it!
    I hope Gondo read this idea.
    I read it. I don't like it. 4SE is a fair cost for what her ability does and it's a good ability. If she ends up weak, we can design cards for her, don't worry. Let some other heroes have some time in the spotlight.

  10. #10
    Senior Member Delay of Game's Avatar
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    Quote Originally Posted by Gondorian View Post
    Let some other heroes have some time in the spotlight.

    Ter adun and Darkclaw wanted me to ask you where they can get a ticket-number for the waiting line for "spotlight." Most players probably never heard of those 2 Heroes. They are like a myth that might not actually exist....like Bigfoot or the Loch Ness monster.

    I think Aramia's ability should be 5se....BUT, the player can cancel the ability after taking a quick peek at their incoming card sequence. People might think that's absurd, but I think it would be weirdly awesome!

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