Honestly - I also do not think this was necessary - as fire Aramia was already killed before...
But I guess devs were afraid that some Aramia build could become too good with new set (1st bet on Twilight, if not Twilight then Homunculus I guess), but still I think they could keep it as it was and nerf it later if necessary.
I think Aramia was probably nerfed with future sets in mind
Ross014 - Intrepid Learner of Secrets
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Greatness, Reborn
Mmmmm im not agree with the balance in aramia to 4SE, but im not agree anyway with a seek and play for 3SE.
Now with Homunculus/Aldmors/Twilights IS soooo OP play Aramia with 3SE.
I have seen some Aramias playing, and they are good, not OP but good. Anyway a 3SE ability should be better BUT with other speed down effect, like remove resources.
Seek and play but lose a resourse is ok for me. The problem with aramia is the speed with how she put artifacts in play and still summoning like the hell.
Maybe the nerf should have been in the caster speed, and not in the seek.
In LL we have allies that seek with 1SE, 2SE, 2CC... 4CC for a Hero don't have sense really
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---------------------------------IGN:Mirrodim------------------------------
Here!! Arcania Expansion !! come and share you ideas!! suggest balanced fixes!! comment you favorite idea!! lets do a virtual edition with 200 cards of user's creations.
I agree the 4SE nerf was probably too much.
3SE with a drawback (some proposed losing a resource, or simply put it in your hand (seek) instead of the board) is probably better. You could alternatively have the item come into play only at the end of your turn.
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---------------------------------IGN:Mirrodim------------------------------
Here!! Arcania Expansion !! come and share you ideas!! suggest balanced fixes!! comment you favorite idea!! lets do a virtual edition with 200 cards of user's creations.
I think 4SE is fine given what she does. The fact she pulls out any 3cc or lower item of your choice directly from your Deck for no real tempo loss is a pretty huge swing, in terms of what that can do.
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I think Aramia's ability should be 5se....BUT, the player can cancel the ability after taking a quick peek at their incoming card sequence. People might think that's absurd, but I think it would be weirdly awesome!
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