Hi all,
v3.10, which is now out on PC and Mac and Android (and iOS a bit later), includes fixes for almost all known reproduceable card bugs in 2.92, but it also introduces 67 brand new cards from the Lost Lands set, so there are most likely bugs lurking there, waiting to be discovered and reported by our very helpful community.
That's where you come in! Please report card bugs that you find in 3.10 on this thread, ideally with a reference to a match that took place (names of both players) and any details that might be relevant to the bug happening.
If you aren't sure something is a card behaviour bug, post it in its own thread for discussion first. If you are not using 3.10, please see other bug threads for whether your bug has already been found and fixed.
Please note: If you have experienced a bug that isn't related to a card or group of cards behaving incorrectly, it's best to put that in its own thread. I'm tracking incorrect card behaviour here and then fixing accordingly.
Thanks in advance for your co-operation with this. It really paid off for 2.92, 2.91, 2.90 and the versions before them.
KNOWN REPORTED CARD BUGS IN 3.10
SE-979 - Consuming Fear does not consider ability activated if Stoneskin cancels the effect of that ability. (Fixed in 3.11.)
SE-983 - Twilight Luminary is giving haste to opposing Twilight allies as well. (Fixed in 3.11.)
SE-984 - Darklight Appentice doesn't consider Aldmor Scout's ability activated in no ally is selected. (Fixed in 3.11.)
SE-985 - Flame Spitter should not do 1 fire damage to friendly heroes or allies. (Fixed in 3.11.)
SE-986 - Kiruth Devotee is not removing abilities that trigger on entering play (e.g. Forgotten Horror). (Fixed in 3.11.)
SE-988 - Confluence of Fate doesn't draw a card if Cinderborn Fatebreaker cancels effect of summoned attachment. (Fixed in 3.11.)
SE-989 - Groundshift isn't blocking some on-summon abilities. (Fixed in 3.11.)
SE-995 - Lorhon Twilight Encampment can cause seek with empty deck. (Fixed in 3.11.)
SE-971 - Bazaar draws cards before effects triggered by Crescendo destruction have finished. (Requires major overhaul of turn-ending and turn-starting code, so deferred for now.)
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