Hi all, I'm a new player (2 days old) of SE.
As I've got only basic cards, I made a deck exploiting a (bad ?) rule to win in ranked games.
I play a mage (the cute girl that do 4 damages to a mob which cost 4 or less) with almost no creatures, but lots of aoe, direct damage abilities damages and tempo.
My deck is a 40 cards to optimize the draw of 3 specific cards :
(I don't remember the names, sorry)
- 4 cards that poison 1 per turn
- 4 cards that burn 1 per turn
- 4 cards that made me draw a card at a cost of 2 manas
I need 1 of each, the extra ones are for a fast early drawing and are used as sacrifice, so it let me 30 cards with no sacrifice.
Now the thing is that I stack poison + burn to deal 2 per turn when tempo / kill / disable oponent allies.
I deaw a lot with the artifact card I don't remember the name, and when I'm near of empty deck, for the longer fight I simply let my hand full so no mana burn.
And here is the problem. I think we should have 10 cards hand, or stay with 7 cards but you draw a card even if you have a full hand, and if you have 8 cards of the end of your turn you are forced to sacrifice ond.
What do you think ?
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