I know for a fact this is OP but...
8cc
Neutral ability
If your health is less than your opponents, all of your opponents minions gain haste and are controlled by you until the end of your next turn
I know for a fact this is OP but...
8cc
Neutral ability
If your health is less than your opponents, all of your opponents minions gain haste and are controlled by you until the end of your next turn
A member of ETC.
Creator of boomerang combo deck.
Likes playing lots of card games.
I had a really awful signature in the past so i changed it.
I like how the proposed ability would last until the "end of your next turn." That's hardcore.
I don't like weapon-based opponents anyways, so let's stick it to 'em...with their own allies.
I think it should only cost 2cc.
I agree with delay of game, this ability costs way too much. With only a casting cost of 2 however, you can confiscate all of your opponents allies on turn 5, and still be able to summon an ally of your own. And, the way it is worded, the opponents allies they summon on their turn will also be controlled by you. So, on the turn after you play this, you can use overwhelm and just finish off whatever measly health the opponent has remaining.
Shadow of the Night
Warrior of The Blue Phoenix
Greatness, Reborn
Seeker of potential, hidden from the light
Teacher from the darkness, the Shadow of The Night
To you I bring my knowledge, hidden from plain sight
And write it in my blog, bringing new things to the fight
IGN: BP Umbra Nox
I like that you used the word "minions"
IGN: ETC BobRoss
"BobRoss puts the 'bRo' in Boss" - Gondorian
Proud Member of ETC - Errors Terrors & Carers
Europe/Africa Regional Champion 2014 (also top 8 in World Championship)
See some videos with commentary of some of my Serena Games on Shadowera.net
I also do a video show with TJ SamuelJ - Bob and Sam Trollin it Up!
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