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  1. #51
    Senior Member MOHAMOON's Avatar
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    Quote Originally Posted by gracenough View Post
    Good~~~! Stardust should be returned
    It ruins meta. Elimental was op
    But now it is fair
    No its not,,now ele is dead how do u like that
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  2. #52
    Senior Member Delay of Game's Avatar
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    So the consensus is that there is no consensus. Surprise, surprise.

    And so it is.

    Some people should add some Kleenex-tissues into their deck, and let's keep playing Shadow Era!!


    ..Except for Vermin. That bastard card should've been changed to Sustain: 30-HP. Destroy an item, but your Hero dies afterwards. That's the price to pay for messing with other peoples' stuff. But anyways...

  3. #53
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    Quote Originally Posted by MOHAMOON View Post
    No its not,,now ele is dead how do u like that
    Ele was good before Stardust change. He'll still be good
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  4. #54
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    Twilight nerf seems very foolish and will just make the ally unplayed whereas before it had use as a tech card when certain decks were more popular in the meta.

    For elementals, every engine and mechanic has been nerfed over time. Discard was over-nerfed leading to a dearth of elementals. Then stardust was buffed excessively then nerfed beyond use. Any chance that the discarding nerfs can now be toned down again (not so much the dagger as the discarded popcorn seller being able to damage the hero in the absence of minions.
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  5. #55
    Senior Member Caitlyn0's Avatar
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    ritualist will be played when twilight allies get better (they added ally removal) but yes, it is no longer a good tech card. it will be missed as such.
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  6. #56
    Senior Member MOHAMOON's Avatar
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    Quote Originally Posted by Ganjamus View Post
    Ele was good before Stardust change. He'll still be good
    Yes but not like before,,if u played with ele u will know the difference(and it is a biiig difference)
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  7. #57
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    Quote Originally Posted by Fionn Maccumhail View Post
    For elementals, every engine and mechanic has been nerfed over time. Discard was over-nerfed leading to a dearth of elementals. Then stardust was buffed excessively then nerfed beyond use. Any chance that the discarding nerfs can now be toned down again (not so much the dagger as the discarded popcorn seller being able to damage the hero in the absence of minions.
    I agree that discard mechanic was over-nerfed and they should reduce the nerfs on the dagger, but Extractor is broken beyond stupid and just has to go. It might actually still work for well for elementals, tough Karash on turn 2, big 2/5 body on turn 3, 2/6 Extractor on turn 4 that you must kill or he will draw.

  8. #58
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    Quote Originally Posted by Delay of Game View Post
    So the consensus is that there is no consensus. Surprise, surprise.

    And so it is.

    Some people should add some Kleenex-tissues into their deck, and let's keep playing Shadow Era!!


    ..Except for Vermin. That bastard card should've been changed to Sustain: 30-HP. Destroy an item, but your Hero dies afterwards. That's the price to pay for messing with other peoples' stuff. But anyways...
    Dont fill the board with items. If you do pay the price.

  9. #59
    Senior Member MOHAMOON's Avatar
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    Quote Originally Posted by morbius View Post
    I agree that discard mechanic was over-nerfed and they should reduce the nerfs on the dagger, but Extractor is broken beyond stupid and just has to go. It might actually still work for well for elementals, tough Karash on turn 2, big 2/5 body on turn 3, 2/6 Extractor on turn 4 that you must kill or he will draw.
    Thats the point,,we used extractor to draw atleast a single card or it is with no use
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  10. #60
    Senior Member Caitlyn0's Avatar
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    morbius, you currently have 252 posts since may 2012, have ANY of them not been a nerf cry or related to that? is there anything you do like about the game?


    but i would like to know one answer from the DT. why all the nerfs to draw engines in SF these last 2 years (almost 2 years anyway, a VERY long time to wrok on a set and not have a new one). ive heard the excuse a lot that agro is more powerful than mid-range/control, but every nerf to draw hurts midrange/control more. aggro is still there. (im not even going to get into my definition of aggro and control here, im using your definition).
    lil dark riding hood Queen of A1 Evolution in Theory
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