Close

Results 1 to 9 of 9
  1. #1
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1

    Arthyle's Pass: Dead Man's Breach


  2. #2
    Senior Member Umbra7's Avatar
    Join Date
    Sep 2015
    Location
    Arizona, USA. (Gmt -7)
    Posts
    875
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    2
    Woah woah woah woah woah. I must have missed it the first time but, ALL allies are killed? Even the opponents? How broken are we making zaladar XD so I can just spam 2cc allies with super focus and shard of power, and the opponent either deals with my allies as they come, ignores them and focuses on attacking my hero (good way to die), and either chooses to leave this card in my control (good way to die) or kills all his own allies in an attempt to take control away from me (good way to die), or plays his own location over mine? This right here is why running locations is going to become a must, because this card alone provides so many no win situations for anything not running a location. And this is a T2 card to play, T2 being where feasterling exists.

    T2 play this card and feasterling. Use ability and attack. T3 twisted familiar. Use ability, play shard of power. Attack.
    That's 11 damage in three turns (Granted your hand is just about empty)

    Yeah, I'm gonna love this card

  3. #3
    Senior Member maxi1230's Avatar
    Join Date
    Mar 2014
    Location
    Germany
    Posts
    1,148
    Tournaments Joined
    0
    Tournaments Won
    0
    Well this card is strange now? Someone has any clue why you would use it?

    Assassin of the coming winter
    Warrior of the Blue Phoenix
    Greatness, Reborn

  4. #4
    Senior Member
    Join Date
    Jan 2012
    Posts
    763
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by maxi1230 View Post
    Well this card is strange now? Someone has any clue why you would use it?
    I think it got beaten by the nerf bat pretty hard, thought it was originally for rush decks but was prob op so I would think it's useless now.

  5. #5
    DP Visionary Index's Avatar
    Join Date
    Nov 2012
    Location
    Shanghai(GMT+8)
    Posts
    5,901
    Tournaments Joined
    9
    Tournaments Won
    0
    The other side of the card looks useful.
    Buried Treasure of Nanana
    Warrior of the Blue Phoenix/ Greatness, Reborn
    My tournament achievements

  6. #6
    DP Visionary Kosmiker's Avatar
    Join Date
    Jan 2013
    Location
    Temple of Ellos
    Posts
    338
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    1
    (Almost) Useless.
    I wanted an image as a signature and all I got was text.

  7. #7
    Senior Member Umbra7's Avatar
    Join Date
    Sep 2015
    Location
    Arizona, USA. (Gmt -7)
    Posts
    875
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    2
    The meek only lasts the turn it was summoned...but that counter ability isnt going to help you none. Otherwise it could just be used to keep board control with tiny hasters
    Shadow of the Night
    Warrior of The Blue Phoenix
    Greatness, Reborn

    Seeker of potential, hidden from the light
    Teacher from the darkness, the Shadow of The Night
    To you I bring my knowledge, hidden from plain sight
    And write it in my blog, bringing new things to the fight


    IGN: BP Umbra Nox

  8. #8
    Senior Member Rajawali's Avatar
    Join Date
    Dec 2012
    Location
    Indonesia
    Posts
    191
    Tournaments Joined
    0
    Tournaments Won
    0
    I was thinking that this location is probably much more interesting if the other side ability is "take control" instead of "exile" the location

  9. #9
    Senior Member maxi1230's Avatar
    Join Date
    Mar 2014
    Location
    Germany
    Posts
    1,148
    Tournaments Joined
    0
    Tournaments Won
    0
    This card definitely deserves a buff.
    I tried it out a bit and controlling board with weenies could theoretically work to an extend, would maybe work better with ambush, but it's possible.
    Then the thing that makes this location useless:
    Before it was nerfed with Meek it was a pure combo card and one didn't care about the opposite effect, now that it got changed the opposite effect hurts a lot. How should one be able to control board when he gives oppenents a "free" Boardwipe + Exile location?
    It's even worse that it "only" costs SE to activate, since then oppenents still have the ressourses to play allies and develop a board + Exiles your gameplan(location).
    More fair would either be a totally reworked opposite Effect or a nerf to it. (For example 5 Ressourses to activate and no location exile)

    Assassin of the coming winter
    Warrior of the Blue Phoenix
    Greatness, Reborn

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •