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  1. #1
    Senior Member BP Holy Punisher's Avatar
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    Human Hunter and Shadow Mage Hero suggestion

    Sandy Rainforest
    Human Hero - Hunter
    28 health

    4se: Target opposing hero or ally is disabled until the start of your next turn. When a disabled ally is killed in this turn, draw a card.

    Hero ability that has synergy with Ricochet Trap, Net Trap and Layarian Seductress. Also it can be used against solo heroes, so you'll never lose value from it. I think he fits nicely in Hunter's theme.
    Draw is activated from friendly allies death too.


    Ursa the Tamer
    Shadow Hero - Mage
    26 health

    3se: Target ally loses all attachments and passive abilities.
    Or
    3se: Target ally loses all passive abilities and its attachments are returned to their owner hand.

    Another control mage who can deal with pescy allies and the increasing popularity weenies with many attachments.
    Actually I contemplated if she should be Warrior or Mage hero. Maybe Warrior would be more appropriate. Let me know your thoughts on this.


    Feedback and suggestions are welcome
    I apologize for any similarity with previous suggestions, it wasn't intentional.
    Devoted Protector of the Phoenix's Ashes
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  2. #2
    Senior Member Buqs's Avatar
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    se007 H Jericho Spellbane Human Hero - Priest 26 4SE: Target friendly hero or ally has all enemy attachments and negative effects removed, or target attachment is removed.

    ^ Doubt Ursa would get made since she's infinitely better than Jerry

    --

    Sandy is like a worse Skervox, only 1 disable and conditional draw. Although disabling a hero is interesting
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  3. #3
    Senior Member BP Holy Punisher's Avatar
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    Thanks for sharing your opinion

    About Ursa, I don't think she is that better from Jericho because first they have access to a completely different card pool. What if we go with the second option of returning attachments to the owner's hand? Would that still be too good? The main ability was the removing passives, but then thought about passives applied from attachments which will make her ability to have no effect. Also, the ability was meant to be for opposing allies instead of friendly allies (like Jerry); I've just not specified that to allow more combos, such as returning your steadfast ally to your hand, etc. But it can be changed if it would be more balanced.
    Devoted Protector of the Phoenix's Ashes
    Warrior of the Blue Phoenix
    Greatness, Reborn


    Bounty Price series: The mercenary challenge | The toll bridge | The Conq's tea
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  4. #4
    Senior Member oggtheman's Avatar
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    Sandy with bounty hunter for maximum value!
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  5. #5
    Senior Member Delay of Game's Avatar
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    Disabling a Hero is the most wicked evil thing to do to someone. It's a worse fate than just beating them to a bloody death.

    Heroes should roam free. They aren't meant to be held in captivity like some house-pet. Thats my 2-cents.


    ...But I kinda wish I could use CP on opponent Heroes. Because my hypocrisy has no boundaries.

  6. #6
    Senior Member bobrossw's Avatar
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    Not really feeling them...too much overlap with existing stuff. Also jerry was terrible before cards were made specifically for him. Making a hero with a different card pool and slightly better ability is just asking for another Ythan or raikka - a hero that will have to wait some time to be made playable by specific cards.
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  7. #7
    Senior Member BP Holy Punisher's Avatar
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    How about the following rejig for Ursa:

    Ursa the Tamer
    Shadow Hero - Warrior
    30 health

    4se: Opposing allies lose all passive abilities and can't activate abilities until the start of your next turn.
    Devoted Protector of the Phoenix's Ashes
    Warrior of the Blue Phoenix
    Greatness, Reborn


    Bounty Price series: The mercenary challenge | The toll bridge | The Conq's tea
    Other tournaments: Battle of Ages | The Fighting Buddy | The War Games
    BP Bobbypim's expansion: Dwarven Aid | Undead Siege | Viking Storm | Coming of Dragons
    Useful links: Colosal's guide for TO

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