First let me warn you this is not a competitive deck (too much combo oriented so a lot could go bad), it's just a fun deck/idea that you can try against AI or build around and make it better, on best case scenario you can total 28 damage (or maybe even more, depends on how you play and build the deck) by turn 5.


Hero: Aramia (41 cards)

Allies (18):
4x Kristoffer Wyld
3x Cinderborn Fatebreaker
4x Aetherborn Wisp
4x Tenacious Buccaneer
3x Fortified Wisp

Abilities (15):
2x Word of the Prophet
4x Bad Santa
2x Stoneskin
4x Glimmer of Hope
2x Fireball
1x A Legend Rises

Items (7):
4x Abomination Factory
3x Splicer's Crown

As you guess it's all about buffing aetherborn wisp, by turn 4 you can have something as big as 12/14.. let's see what the concept is:

T1 (if no aetherborn in hand, use word of the prophet, if neither, hope for the best on next turns)
T2 Abomination or splicer
T3 Aetherborn Wisp, hero ability to summon either abomination or splicer (depends on what you already have summoned on t2), use abomination and splicer to buff wisp to 5/7.
T4 Use 2 glimmer of hope to buff for 9/11, splicer for 10/12, abomination for 12/14... Go for the throat.
T5 Go for the throat+ fireball. 28 Damage total

Options on deck building and other playing styles:

Birgite skulborn/stoneskin/cinderborn work ok as a cheap ability defender against wisp.
Legend Rises for those nasty attachments
Fortified wisp for an even more nasty beast.


So here it is, a possible t5 kill (won't happen often in QM i guess).