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Thread: v2.9050

  1. #11
    Senior Member JUSTICAR's Avatar
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    Cool !

    Great news indeed.
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  2. #12
    Shadow Era's Avatar
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    Sorry for the delay, there were quite a few issues after upgrading to the latest Unity engine...

    Android version should be appearing on the Google Play Store now.

  3. #13
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    Did you change any supported Android versions? After I update SE on my Acer A501 tablet, its showing this message when I try to start the SE app now: “Failure to initialize! Your hardware does not support this application, sorry!“ So it is not possible to start the SE app. Please check this. Thank you.

  4. #14
    Shadow Era's Avatar
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    Unfortunately I checked the Unity game engine release notes, and they mention "Dropped support for non-NEON CPU devices (e.g. Tegra 2)." Looks like your device will not be able to run new versions of Shadow Era anymore (or many other games). Same with the iPad 1 on iOS. As the years go by, support for old devices are dropped and we can't do anything about it...

    I've updated the listing on Google Play to exclude a bunch of older devices affected by this, so other people won't get a broken update...

  5. #15
    Senior Member Lahiri's Avatar
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    That's too bad
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  6. #16
    Senior Member jojiwakabayashi's Avatar
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    Android with good connection
    V2905

    1. There was running verrrrrry slow during the beginning of the games. (Especially, while the decks are piled up)
    I took about 30 seconds for that.

    2. It say preloading my library every time when I start SE.
    For sure, I can skip it but there was no preloading and skip button on the v2904. That was better for me...
    Last edited by jojiwakabayashi; 05-04-2015 at 07:52 AM.
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  7. #17
    DP Visionary Index's Avatar
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    Good news and shame on Unity player!
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  8. #18
    Lead Developer / Designer Gondorian's Avatar
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    Quote Originally Posted by jojiwakabayashi View Post
    Android with good connection
    V2905

    1. There was running verrrrrry slow during the beginning of the games. (Especially, while the decks are piled up)
    I took about 30 seconds for that.

    2. It say preloading my library every time when I start SE.
    For sure, I can skip it but there was no preloading and skip button on the v2904. That was better for me...
    Hiya. I think #2 is because Unity 5 (as used in 2.905) can't make use of stuff cached by Unity 4 (2.904), so it is actually needing to cache them all again. If you don't allow any preloading in Unity 5 then it will be doing everything on-demand and each start-up will show the preloading progress until everything is cached for Unity 5.

  9. #19
    Senior Member maxi1230's Avatar
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    Quote Originally Posted by jojiwakabayashi View Post
    Android with good connection
    V2905

    1. There was running verrrrrry slow during the beginning of the games. (Especially, while the decks are piled up)
    I took about 30 seconds for that.

    2. It say preloading my library every time when I start SE.
    For sure, I can skip it but there was no preloading and skip button on the v2904. That was better for me...
    Exact thing happens to me.
    Also the starting screen looks false
    Last edited by maxi1230; 05-04-2015 at 12:04 PM.

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  10. #20
    Senior Member jojiwakabayashi's Avatar
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    Quote Originally Posted by Gondorian View Post
    Hiya. I think #2 is because Unity 5 (as used in 2.905) can't make use of stuff cached by Unity 4 (2.904), so it is actually needing to cache them all again. If you don't allow any preloading in Unity 5 then it will be doing everything on-demand and each start-up will show the preloading progress until everything is cached for Unity 5.
    Thanks, I tried to cache them all 947/947 something like that. But it was still needed to cache all again when I start SE every time. Needless to say, I had enough space to cache them all...
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