Cool !
Great news indeed.
Cool !
Great news indeed.
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Sorry for the delay, there were quite a few issues after upgrading to the latest Unity engine...
Android version should be appearing on the Google Play Store now.
Did you change any supported Android versions? After I update SE on my Acer A501 tablet, its showing this message when I try to start the SE app now: “Failure to initialize! Your hardware does not support this application, sorry!“ So it is not possible to start the SE app. Please check this. Thank you.
Unfortunately I checked the Unity game engine release notes, and they mention "Dropped support for non-NEON CPU devices (e.g. Tegra 2)." Looks like your device will not be able to run new versions of Shadow Era anymore (or many other games). Same with the iPad 1 on iOS. As the years go by, support for old devices are dropped and we can't do anything about it...
I've updated the listing on Google Play to exclude a bunch of older devices affected by this, so other people won't get a broken update...
That's too bad
Android with good connection
V2905
1. There was running verrrrrry slow during the beginning of the games. (Especially, while the decks are piled up)
I took about 30 seconds for that.
2. It say preloading my library every time when I start SE.
For sure, I can skip it but there was no preloading and skip button on the v2904. That was better for me...
Last edited by jojiwakabayashi; 05-04-2015 at 07:52 AM.
IGN: Jojiwakabayashi
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Good news and shame on Unity player!
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Hiya. I think #2 is because Unity 5 (as used in 2.905) can't make use of stuff cached by Unity 4 (2.904), so it is actually needing to cache them all again. If you don't allow any preloading in Unity 5 then it will be doing everything on-demand and each start-up will show the preloading progress until everything is cached for Unity 5.
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