Is anyone else concerned about this card?
I know it has a condition but there is just something wrong about blowing up two kings Pride for only 1cc and one card from hand.
With spitfire hound and ravager zealot there are a lot of ways to kill an opposing ally even when you don't have anything on the board so the condition isn't too tough to meet.
It can also target any item or ability, so it is even stronger than the best item destruction in the game, focused prayer(as far as what it can do, i'm not saying it is strictly better).
Finally, unlike any other item destruction, it has a secondary purpose: it is a 1cc thing to blow up for spitfire, ravager, and cleric. You can easily imagine a situation like this: obelisk and cleric in play, obelisk, and two spitfires in hand, crippling blow/hunters gambit on opposing ally. Summon spitfire destroying hunters gambit killing opposing ally, obelisk destroys whatever, summon spitfire destroying obelisk and damaging opposing ally, play obelisk and destroy second item or ability. At the end you have two spitfires in play and a 10 attack cleric, while having done 6 damage to enemy allies, and destroyed any two items or abilities in the game. Total cost: 5cc (11 if you count stuff already in play).
I don't think ravagers are broken at the moment, but i'm concerned that if they were to get anything in the next set that would really make them strong, this card would push them way over the edge.
Perhaps limiting it to less than 4 or 5 cc items would be ok? Or at least reducing the durability to 1.
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