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  1. #1
    Senior Member Pteronophobic Wizard's Avatar
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    Obelisk of Echoes

    Is anyone else concerned about this card?

    I know it has a condition but there is just something wrong about blowing up two kings Pride for only 1cc and one card from hand.

    With spitfire hound and ravager zealot there are a lot of ways to kill an opposing ally even when you don't have anything on the board so the condition isn't too tough to meet.

    It can also target any item or ability, so it is even stronger than the best item destruction in the game, focused prayer(as far as what it can do, i'm not saying it is strictly better).

    Finally, unlike any other item destruction, it has a secondary purpose: it is a 1cc thing to blow up for spitfire, ravager, and cleric. You can easily imagine a situation like this: obelisk and cleric in play, obelisk, and two spitfires in hand, crippling blow/hunters gambit on opposing ally. Summon spitfire destroying hunters gambit killing opposing ally, obelisk destroys whatever, summon spitfire destroying obelisk and damaging opposing ally, play obelisk and destroy second item or ability. At the end you have two spitfires in play and a 10 attack cleric, while having done 6 damage to enemy allies, and destroyed any two items or abilities in the game. Total cost: 5cc (11 if you count stuff already in play).

    I don't think ravagers are broken at the moment, but i'm concerned that if they were to get anything in the next set that would really make them strong, this card would push them way over the edge.

    Perhaps limiting it to less than 4 or 5 cc items would be ok? Or at least reducing the durability to 1.

  2. #2
    Senior Member Delay of Game's Avatar
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    I am vehemently against any item-destruction cards of any type. It cramps my style.

    So, I endorse your message both personally and bottom-line.

  3. #3
    Senior Member planarbox's Avatar
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    Quote Originally Posted by Delay of Game View Post
    I am vehemently against any item-destruction cards of any type. It cramps my style.

    So, I endorse your message both personally and bottom-line.
    Tell me about it, item destruction absolutely murders my stallvox

  4. #4
    Senior Member Daemon Rayge's Avatar
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    Maybe it is because I am a bit biased, but I see no issue with this card. Ravagers are designed a bit to be anti-Item. So you pretty much have to anticipate this, by either baiting it, getting the best bang for your buck with the item or just use your other resources available to keep them down.

    Also, assuming you are playing Priest, Zail's Hymm is one of your best friends. I found Ravagers struggle if they cannot get any aggression in. Not to mention that they cannot remove it without losing some board.
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  5. #5
    DP Visionary Shadow Mann's Avatar
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    I think it shouldn't have 2 durability for what it can do at its current cost.
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  6. #6
    Senior Member ragosonos's Avatar
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    I think higher cost is better yeah .. but a big nerf to this card or actually removing this card makes all ravager useless and as ravager are never complained about as OP I believe do not remove it from play and keep the card
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  7. #7
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    I agree the card is fine as is...I don't really see how it will be playable if its nerfed
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  8. #8
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    -1 durability
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  9. #9
    Senior Member Caitlyn0's Avatar
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    damn, not another thread, ugh

    nothing wrong with the card at all.
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  10. #10
    Senior Member LucasBlitz's Avatar
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    Quote Originally Posted by Caitlyn0 View Post
    damn, not another thread, ugh

    nothing wrong with the card at all.
    HAHAHA says the one using the card. Play against it and you'll see differently.
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