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Hmm.. I'm not so lucky. I have nothing running. Have restarted iPad twice and waited fora full pre-loaded library and its literally just a blank screen from there. No buttons, no graphics, just sits looking like the dark abyss..
This looks like a critical issue for IOS to me. Time will tell
EDIT; if I totally skip pre-load, I can get through to some areas, but it does get 'buggy' when scrolling to far through the merchant and then going 'Back' to menu options
Thanks for the answer though
Last edited by Krondor; 04-22-2015 at 07:20 PM. Reason: Update
After I hit play (after preloading my 1000+ library) my screen also went blank. I'm using an iPad Air on iOS 7.
So I'm trying several times, and I'm noticing that my library to be preloaded is smaller by about 200 or so every time I try. Could there be a reason for that?
EDIT2: Once my library was smaller than 200 for preloading, the game started up as normal. Will attempt to play a game shortly.
EDIT3: My game crashed after the match. However, the game then booted up much smoother than normal and the preloading phase was skipped because it was finished. Will see if it crashes after a second match.
EDIT4: The game completed normally. I would like to point out that I had no other apps running the entire time and I never restarted my iPad during this process. Hopefully that's enough info!
EDIT5: It seems when going to the merchant and unfiltering all the cards, the game can softlock, not loading anything after a few pages and all the menus lead to a blank screen. It's wroth noting this doesn't seem to happen in the deck builder. Instead I get rows with no cards, then then load in white, and then load in correctly.
Last edited by Demnchi; 04-22-2015 at 08:40 PM.
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Skipped preloading.
Game crashed after my first match (when leaving the Victory screen).
iPhone 5c on iOS 8.1. Currently updating iOS.
Final Edit:
OK. I went through almost the same process as Demnchi and have the same problem as Demnchi mentioned in EDIT 5.
I also noticed sometimes the game still needs to load the library (size of ~10) when I open the app.
My device: iPad Mini 1, iOS 8.1
Last edited by mcley; 04-22-2015 at 10:40 PM.
Leader Developer and Game Designer
Former Game Director and Chairman
10,000th Post | 15,000th Post | 20,000th Post
Comprehensive Location Rules
EASY Waves Wallet Tutorial | Portal for Token Holders
Premium Foil Pack and Prize Pack Contents | Definitive List of Sleeves
How to Claim Top 10 Prizes for Best Score
Hall of Fame
Crashed 5 times with no play button option after loading was completed.. Restarted... Cleared cache.... Skipped loading then got in... Went to deck...heroes and allies etc loaded but with white boxes around where the health heart should be on the bottom right corner... Then went into merchant and crashed immediately before loading the merchant screen... Sooooo frustrated!!!! And no other apps are running in the background....
Last edited by Polishpixy; 04-23-2015 at 12:01 AM.
Thanks for the feedback everyone. I did test it on my iPad and it seemed to work fine, and it's obviously the same code as the Android version, so it's quite frustrating that these issues pop up now. I'll test it further tonight on my collection of devices and update to the latest iOS as well, maybe that has something to do with it...
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