Close

Page 1 of 4 123 ... LastLast
Results 1 to 10 of 32

Thread: Spark

  1. #1
    Shadow Era's Avatar
    Join Date
    Jul 2010
    Posts
    3,486
    Tournaments Joined
    0
    Tournaments Won
    0

    Spark


  2. #2
    Senior Member Benjee007's Avatar
    Join Date
    Aug 2010
    Posts
    183
    Tournaments Joined
    0
    Tournaments Won
    0
    Perfect ability and stats. Though you gotta be lucky to get out 4 of these at the same time from a 30 card deck.
    I can resist everything except temptation.

  3. #3
    Senior Member revZloco's Avatar
    Join Date
    Jul 2010
    Location
    St. Louis, MO USA
    Posts
    267
    Tournaments Joined
    0
    Tournaments Won
    0
    Agreed, I like this card very much and it seems quite balanced... however, It would be interesting if their were other "spark" cards (such as blue spark, red spark, etc) so the build has greater potential in a given match.

  4. #4
    Senior Member Benjee007's Avatar
    Join Date
    Aug 2010
    Posts
    183
    Tournaments Joined
    0
    Tournaments Won
    0
    Yeah, that sounds good. Maybe the next spark could be uncommon with same stats but the ability added: 'Draw a card when it dies'
    Since there are no draw abilities yet for elementals to use the full potential of its abilities.
    If there would be only 4 sparks,people might not use them because of the lack of draws and so they cannot make good combo in endgame with feedback. Even the artwork could be the same but with different colouring and maybe few additions.
    Last edited by Benjee007; 10-19-2010 at 01:48 AM.
    I can resist everything except temptation.

  5. #5
    Senior Member Martin JF's Avatar
    Join Date
    Jul 2010
    Location
    Norway, Timezone: CEST
    Posts
    2,090
    Tournaments Joined
    0
    Tournaments Won
    0
    Yeah. When You Can Only have 4 sparks, it really hard to use them. Several other cards witch boosts Spark stats among other things would really be useful.

    If that ever happens, Think about changing The text to something that Actually explains that. So far, its perfect though.

  6. #6
    Member
    Join Date
    Jul 2010
    Location
    USA
    Posts
    65
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    5
    I think it would be a great idea to have different card's that boost Spark's stats if we can't have an increased amount of them allowed in our decks. Also, I was wondering if Spark's stats should increase for every other Spark in play. An example being that if both my opponent and I have Spark cards in play both of our Spark's stats increase, rather than just being my own Sparks in play that increase its stats. I was just wondering because when I was playing a match, I wasn't sure what would happen, and it just turned out that Spark's stats only increase for your other Sparks in play, not the opponent's. I would suggest making the text explain that, maybe somewhere along the lines of "Spark gains +1 attack and +1 health for every other Spark you control."
    Take a look at my Shadow Era blog where I'll regularly post information, strategies, announcements, and even an interview or two!

  7. #7
    Senior Member Fry's Avatar
    Join Date
    Jan 2011
    Posts
    538
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    3
    Pretty weak unless you happen to get three or more of them at once, and then they're pretty ridiculous. Do you want the game to be that swingy?

    Possible idea: bonus equal to the number of Elemental allies you control, not just sparks. Might be too strong if there is a good curve of Elemental allies, though.

  8. #8
    Senior Member Fry's Avatar
    Join Date
    Jan 2011
    Posts
    538
    Tournaments Joined
    0
    Tournaments Won
    0
    Blog Entries
    3
    Revising my opinion: this card should probably not be buffed, it is a bit crazy.
    Constructed deck power level should not be a consideration when setting the rarity of a card.
    Frustrated by the lack of in-game chat? Talkinate! http://talkinator.com/t8r.jsp?b=ShadowEra

  9. #9
    Member
    Join Date
    Feb 2011
    Posts
    46
    Tournaments Joined
    0
    Tournaments Won
    0
    it looks like a well balanced card for me that has a lot of potential.

    i mean yes you need to have some luck to get all 4 of them out at once, but if this happenes you have 4x 4/4 creatures for a cost of 4 res. !!!
    as this will happen more likely in the late game you still have res. to pimp the a bit for example (what is the engl. short cut for this) with Life infusion 4/9 nice ! or next round Bloodlust and Shard of Power. Yummy !!! or you need some life -> conversion.

    and and and so much more possiblitys but i should keep some surprises for you (i am longing for multiplayer)

    I was playing some time with them and i realy like them because you can use them in so many ways. even one spark holds great power

    I also like the idea from Benjee007 to get more of them with differnt abilitys, card draw when dying is great

  10. #10
    Senior Member AnAdolt's Avatar
    Join Date
    Jan 2011
    Location
    BC, Canada
    Posts
    8,295
    Tournaments Joined
    0
    Tournaments Won
    0
    Card should probably be changed to Uncommon status, it's quite good in my opinion.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •