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  1. #1
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    Smile zaladar and victor decks

    this are my two builds

    1) Zaladar

    3x brutalis (soon to be 4)
    4x fire snake
    4xsparks
    2x mind control
    4x shard of power
    3x bloodlust
    3x baazar
    2x bad santa
    2x shriek of vengeance
    3x transference
    2x life infusion
    thats 32 cards... im not sure about keeping life infusion ..suggestion?

    now for the victor one

    Victor
    4x sandra trueblade
    3x puwen bloodhelm
    3xblake windrunner
    3x raven wildheart
    3x aldon the brave
    3x aimed shot
    2x poison arrow and flaming arrow (maybe shud get rid of these 4)
    2x rapid fire
    4x death trap
    2x into the forest
    3x retreat
    2x extra sharp
    3x bazaar
    1x soul seeker (soon to be 2)
    3x guardian's oath

    SUGGESTIONS??? im a noob to this game..but ive been playing tgg for several years..
    thanks!

  2. #2
    Senior Member CHLBRK's Avatar
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    whats your strategy???
    you dont need 4 shard of power ... you must play them carefully : if you lose board control, youll never get it back...
    add mind control its a very good card despite the nerf...


    now victor: why dont use gwenneth?
    i think shes stronger since she does 2 more damage
    put out te sandras and blakes
    get 1 more puwen
    get ridof poison flame
    you need more bows and i mean 4 soul seeker and 4 beetle demon bows
    guardians oath is crap in my opinion bdb is better
    get rid of extra sharp
    no trap..
    4 retreats
    0 into the forrest


    have a look at ( search this)
    calmdowns victor heartszriker deck of doom
    or
    gwenneth 1.25

  3. #3
    Senior Member Reshiram99's Avatar
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    @CHLBRK: I think he likes Victor better because Victor gets his bonus on attack AND defence. Anyway, diffra, you want 4 Beetle Demon Bow and Soul Seeker, and 2 Guardian's Oath. There are some more problems, but just search for Calmdown's Victor Heartstriker deck of DOOM. It will fix everything. Have fun!
    Fire Snakes are high in Vitamin D.

    Account for Gondorian to put crystalz into: Reshiram99

  4. #4
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    For Zalandar deck, is Power of Shards(x4) needed for the deck? I think 1 or 2 will be just fine.. Plus Yuh don't have any powerful allies. Were yuh counting on shards of power? I think fire snakes are useless here.. Y don't yuh use Elementalis? cuhz itz better than Zalandar now..

  5. #5
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    Zaladar : i dont have powerful allies on purpose! The strategy is playing as many allies as i can and buff them with shards and bloodlust to win at 4/6 turn...
    They nerfed mind control? How? Maybe changes didnt hit ipod version yet..

    Victor: ill work on getting more bows..i already put out flaming and poison arrow..
    I dont need traps? Why not sandra? ThNks for helping pls explane ur answers so i can get the best out of em

  6. #6
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    Question

    i checked the deck u guys suggested..it looks pretty cool(even tho super ecpensive with all those bows) but i gotta say i wud miss my raven i think she's pretty good isnt she? And i dont understand why not having aimed shot with all those bows...
    Plus night prowler only has 1 life point..is it that good?

  7. #7
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    Im a pretty decent Zaladar rusher and given that you got good focus on weenies and concentrates much on generating fast hand (bazaar and the like). I highly suggest you include Eternal Renewal. This would allow you to shuffle your previous cards back to your deck - you never know when you'd encounter people who can fry up your allies in an eye-blink

    Life infusion is good, specially if you can squeeze in "Conversion" coz it can act in emergency situations where you can Life infuse a spark then run conversion on it - will give you 6 emergency lifepoints for your hero.

    I would make 4 bloodlust and 2-3 shard of power only (just enuf to make them appear in your hand). Be careful on using shard too coz it sometimes gives you drawbacks and if you got a gutfeel that your opponent will soon cast Arcane Bursts or Ice Storms then try to save it or use it for resource.

    Remember, bring down shard of power first before boosting your creature with Life Infusion, otherwise it will be totally useless.

    Goodluck!
    Last edited by BibiGab; 04-24-2011 at 02:53 PM.
    My NAME... is SOLARWIND... Burn before the Scorching Breeze..

  8. #8
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    thanks that's some serious advice ..do you think i shud keep mind control and transference anyway?

  9. #9
    Senior Member CHLBRK's Avatar
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    Quote Originally Posted by difra View Post
    Zaladar : i dont have powerful allies on purpose! The strategy is playing as many allies as i can and buff them with shards and bloodlust to win at 4/6 turn...
    They nerfed mind control? How? Maybe changes didnt hit ipod version yet..

    Victor: ill work on getting more bows..i already put out flaming and poison arrow..
    I dont need traps? Why not sandra? ThNks for helping pls explane ur answers so i can get the best out of em
    well, the ios version will release soon and then mind control lasts for only 2 or 3 turns, sandra cant destroy a enemys resource if you have more resources
    you dont need traps cause i already tested a deck with death traps and i doesnt works....
    just build the deck of DOOM and if u want you can put ravens in instead of guardians oath..
    8 bows are enough....

  10. #10
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    what im doing for now is playing my elemental till i get enough money to build the hunter one...i only have one soul seeker 2 beetle and 2 guardian...i shud prolly sell the guardians anyway...
    do u guys think i should switch to gwenneth instead of victor??

    here is an upgrade of my elementar deck..it works waaay better now

    Zaladar
    4x brutalis
    4x sparks
    4x snakes
    2x mind control
    3x shards of power
    2x life infusion
    1x eternal renew
    4x bloodlust
    2x shriek of vengeance (cant attack hero if they got weapon...)
    3x bazaar
    2x bad santa (maybe i shud get more i love it)

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