Name: Mystic's Puppetry
Cost: 3
Human ability -- attachment
Effect:
"Attach to target friendly ally. That ally has +1 attack. When the ally being attached to is removed from play, Mystic's Puppetry becomes a human ally with 1 base attack, 5 health and steadfast, and is readied at the start of your next turn. While Mystic's Puppetry is an ally, it has the following ability:
2cc: All attachments you control on Mystic's Puppetry are moved to target other friendly ally, if able. That other friendly ally gains +1 attack for each attachment moved this way, and Mystic's Puppetry is killed at the end of the turn."
This is a card designed to fuel an attachment-centric deck, which normally struggles to allot enough deck slots between attachments and allies. Mystic's Puppetry, by acting as a temporary vessel to host attachments, helps increase the chance of having an ally on board at all times, and hence reduces the risk of you stuck with a hand full of only attachments. The buffs could make some interesting combos.
What do you guys think?
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