Is too much like a mage ability, how about making it a chain ability? Like : The first target it hits it does 3 damage , does 2 damage to second target and one damage to third target...just to make it something special if a direct damage ability is really needed for this class.
I can resist everything except temptation.
Love that idea!!!!
Found a bug with this card. If I use the ability and only target the other hero and then press done, it won't do any damage and Zaladar will end up in the graveyard. Sometimes as a big card even.
At it's current build I think this is the hero to beat.
This guy is very strong, possibly too strong. Might need to tweak the numbers. Maybe 3 energy, 1 damage to each of 2 targets.
Template: "(cost): Deal (X) damage to (Y) target heroes and/or allies."
Zaladar ability bug causing him to go to the graveyard is still happening in v1.22--and I'm guessing the upcoming v1.23 as well. I hope this gets fixed soon, especially with the recent change making him target 2 different targets. Now if you want to use his ability and opponent doesn't have any allies, they have to wait until the opponent plays one or else they'll screw up the game.
Somehow I missed this bug report, it has been fixed in v1.23
not sure if it's just this hero but my ability sometimes doesn't work, randomly
From reports so far, it seems to only be Zaladar. I don't think anyone's figured out exactly why he loses his ability to use his ability either. There's a bunch of bug fixes in the next update, in about a week, so hopefully it will also fix this as well.
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