Considering Praixx is getting buffed next patch how do you expect this deck to work out now?
Considering Praixx is getting buffed next patch how do you expect this deck to work out now?
(ง ͠° ل͜ °)ง the unseen phoenix donger is the deadliest (ง ͠° ل͜ °)ง
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(ง ͠° ل͜ °)ง the unseen phoenix donger is the deadliest (ง ͠° ل͜ °)ง
Not much help really. When I use Praxix's ability, I rarely get more than 4 allies, so I doubt removing the cap helps any.
I'm with him. You can only ever get a max of 3 allies discarded from your deck, so the only way to get more than that is to seed your opponent's top deck with Redux Channel. It's actually pretty crazy how much damage Praxix is capable of doing after the update. A full 6 ally discard with Redux can deal 8 damage to the opponent. Ouch
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That's actually not too bad an idea. You are assured of at least 4 damage to the opponent. I am just not sure of the merit of putting allies on top of my opponent's library just to mill them away, even if it's just to make Praxix's ability more reliable. :/
You can add rootling as a 1cc that with prax can almost always be 2/2
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it depends on what your end-game is. If your goal is to mill the opponent, then you're going about it all wrong using a deck filled with allies - and Praxix's ability should really be used for board control, to keep you alive until they have no deck.
If your goal is to rush them down to 0 health, then the size of their deck when you kill them is irrelevant...what is relevant is the answers that they come up with to your rush, which redux channel can be used to impede - or it can be used to buff your ability damage (essentially adding 2 damage + 2 certain ability damage, so sort of like a probabilistic fireball...best case scenario 2 allies on top is 2 damage you wouldn't have dealt if you didn't use it. Worst case scenario, putting those allies on top wouldn't have made a difference in your damage output - so then it's just 2dmg for 2). All in all, it seems like an interesting and versatile card now. Whether it'll be worth playing a rush deck, I don't know....I think as more on-discard effects get added this style will be more and more viable.
Last edited by bobrossw; 01-18-2015 at 05:36 AM.
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With an aural battery redux hits for four, as it pings them twice. Some sort of feedback mimic combo might be possible.
Actually it looks like they changed the wording on redux so it will hit for 3. That's dissapointing
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