Hello all,
We've seen a lot of hard work going in throughout the year to balance the SF release and this is clearly evident.
Before the SF release is finalized, I'm curious as to everyone's opinion on Growing Bog Dweller. At 5 cost, he's the most costly homunculus, yet is seldom seen due to his extremely costly ability to grow, in comparison to other allies.
Example comparison:
Growing Bog Dweller (5 cost)
2: Target other friendly ally is killed and
Growing Bog-dweller gains +2 base attack
and +2 health
Cost of growing +2/+2:
- 1 card
- 2 resources
- x resources for summoning ally
- (must have ally in play and thus using ability is sensitive to kill traps)
Knight of Unaxio (4 cost)
Steadfast. 0: Target ability in your hand is
discarded: Knight of Unaxio gains +2 base
attack and +2 health.
Cost of growing +2/+2:
- 1 card
*additionally he also has steadfast
Does anyone believe Growing Bog Dweller is currently a viable card in comparison to other choices available such as Knight of Unaxio?
If not, suggest what tweak could make growing bog dweller a card worthy of inclusion in a deck. (And even how it would complement the deck style and tribe without being over powered)
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