There's no question that smaller sets would mean less art to wait for, which would obviously have helped in the case of SF. It would have also meant less to design, code and balance, but I'm fairly sure whatever I said that's being referred to came after all the design, coding and essential balancing had been done. If someone can point me at exactly what I said where, that would be helpful for my own sanity.
For what it's worth, set 4 has been designed in such a way that it could be released in parts, if we needed to do that, without making any compromises.
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