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  1. #1
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    All Wulven, All Day

    I decided that I wanted to make a Wulven deck with the wulven ally theme. I just through this together in like 10 minutes and I haven't tested it yet. So be harsh.

    ***HERO***
    Bloodfang

    ***Allies (20)***
    3x Pack Wolf
    1x Wulven Predator
    1x Howlfang, Terror of the Vale
    1x Wulven Scout
    2x Wulven Tactician
    4x Bloodpack Shaman
    4x Dread Wolf
    2x Soothjaw
    1x Griptooth
    1x Riphide

    ***Abilities (17)***
    4x Now You're Mine
    2x Shadow Font
    4x Blood Moon
    2x Bloodthirsty
    3x Death from Above
    2x Wulven Resilience

    ***Armors (4)***
    2x Wrath of the Forest
    2x Howlfang's Breastplate

    ***Weapons (2)***
    1x Jeweler's Dream
    1x Fangs of the Predator

    TOTAL: 43 cards + Hero

    I'm thinking I have too many abilities. I think the overall theme I want is a overwhelm, rush deck, that takes board control fast.
    Thanks for the help! I'll keep working on this too.
    Guild: Marksmen
    Marksmen Logo (Yeah that's right we have our own logo, made by me).
    "We are Hunters, and you are our prey.. Fear not the allies you can see. Fear only the arrow that will pierce through your hero.."

  2. #2
    Senior Member maxi1230's Avatar
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    Looks quite good at first glance.
    I would move away Shadow Font because it is -2 card advantage when you use it.
    You also should add more Fatties so you can make full use of Howlfang's ability.
    Fangs of the Predator costs too much for what it does.
    One Wulven Predator won't help you against anything... either add more or leave him out.
    2 different Armors in one deck are usually not good. Max one out and leave the other one out.
    So yeah i hope i helped a bit.

    Assassin of the coming winter
    Warrior of the Blue Phoenix
    Greatness, Reborn

  3. #3
    Member Markmasters's Avatar
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    The idea is good but it needs more consistency. You never know what you draw with so much different cards. Here is some ideas:

    The best t2 play when going first is blood moon imo, when going second pack wolf can be nice, but imo now you're mine is better because your opponent still is a card behind and neither has an advantage. With blood moon, now you're mine and bloodpack shaman you got plenty of 2 cost cards.

    You definetly want a 3 drop though. Especially when going first the combo of wulven scout/predator with after that a dread wolf kills any 4 drop. So i would add 1 more scout and 3 more predators (gives you more chance against moonstalker and rogue allies). making a total of 10- 3 drops.

    As 4 drop either use soothjaw or wrath of the forest. They are both good, soothjaw gives more tempo, but because you drop him as last you gain nothing from tidal wave or supernova....So i prefer WOTF. A good 4 resource combo is also bloodpack shaman (to retrieve killed 3 drop) and Now you're mine/ death from above to deny opponent threat. I would also add more riphides and griptooths .

    Bloodthirsty is not really needed in my opinion, neither is shadow font, just like you said: maybe too much abilities.

    For the weapons same story: either add more, or remove (like maxi said)

    GOodluck

  4. #4
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    here's my updated version. any advice would be welcome.

    ***HERO***
    Bloodfang

    ***Allies (28)***
    4x Pack Wolf
    4x Lightning Hunter
    3x Howlfang, Terror of the Vale
    4x Bloodpack Shaman
    4x Dread Wolf
    3x Soothjaw
    3x Griptooth
    3x Riphide

    ***Abilities (8)***
    2x Now You're Mine
    4x Blood Moon
    2x Death from Above

    ***Armors (4)***
    4x Wrath of the Forest

    TOTAL: 40 cards + Hero
    Guild: Marksmen
    Marksmen Logo (Yeah that's right we have our own logo, made by me).
    "We are Hunters, and you are our prey.. Fear not the allies you can see. Fear only the arrow that will pierce through your hero.."

  5. #5
    Senior Member Airact's Avatar
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    Quote Originally Posted by maxi1230 View Post
    I would move away Shadow Font because it is -2 card advantage when you use it.
    -2?

  6. #6
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    lost my first match because I accidentally ended my turn... The deck seemed a little slow and i had no answer for getting rid of opposing allies greater than a 4 cost.
    Guild: Marksmen
    Marksmen Logo (Yeah that's right we have our own logo, made by me).
    "We are Hunters, and you are our prey.. Fear not the allies you can see. Fear only the arrow that will pierce through your hero.."

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