What do you think of mind control? In my opinion is a OP card and needs to be nerf. You can compare with any insta-kill of the game that will see the superiority of the card. Examples:
*
Assassination: costs 3 resources (2 less than mind control) but has two drawbacks: need a ready ally and that ally is exhausted after using it; and has no bonus plus.
assassination:
Cost: 3
Positive Points: 0
Negatives: 2
Transmogrification Curse: costs 4 resources (1 less than mind control) but has one drawback: you lose 1 of shadow energy; and has 2 positive points that hardly helps: turns the ally on an item (this hardly makes a difference), and does not put the ally in the cemetery (this hardly makes a difference). We consider these two positive points as if they were one.
Transmogrification Curse:
Cost: 4
Positive Points: 1
Negatives: 1
/////Mind Control/////
Costs 5 resources and has no drawbacks, and has two great strengths: because on average 3-4 damage on the enemy hero, and still takes 1 Weapon durability and enemy armor.
Mind Control:
Cost: 5
Positive Points: 2
Negatives: 0
/////Comparing the cards/////
Mind Control:
Cost: 5
Positive Points: 2
Negatives: 0
Transmogrification Curse:
Cost: 4
Positive Points: 1
Negatives: 1
assassination:
Cost: 3
Positive Points: 0
Negatives: 2
Mind Control with Transmogrification Curse: costs 1 more resource, has one negative point less and 1 point more positive.
Mind Control with Assassination: costs 2 more resource, has 2 points less negative and 2 positive points higher.
I think this must be nerf like costing 1 resource more or something...
I want to know what your opinion about this card.
Bookmarks